Difference between revisions of "Test"
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{{ | {{Test| | ||
name= | name=Demon| | ||
image=[[File:Demon.png]]| | |||
image=[[File: | hp=8200| | ||
exp=12000| | |||
summon=--| | |||
convince=--| | |||
abilities=Melee (0-550), Great Fireball (100-250), Great Energy Beam (300-400), Manadrain, Light Healing, Summons 1 [[Fire Elemental]]| | |||
pushable=n| | |||
push_objects=y| | |||
note= | immune_to=Energy, Fire, Poison| | ||
neutral_to=Ice, Physical| | |||
task=6666 ([[Item Tasks]])| | |||
est_max_damage=1200+ hp per turn| | |||
sounds="MUHAHAHAHA!"; "I SMELL FEEEEEAAAR!"; "IGGOTH AKAL AGGA'ZALAN!"; "There is no point in running from the inevitable!"; "Your soul belongs to me!"| | |||
note=Try to stay diagonal to avoid their Energy Beam.<br> | |||
Old sprite:[[File:2723.png]]| | |||
strategy=Archers can solo them comfortably using [[Heavy Frozen Missile]] and ammunition at level 200-250+.<br>Knights and shooters can teamhunt them efficiently at level 250+ with the blocker tanking 3 at once while the shooters use [[Explosion]]s and [[Small Explosive Rune]]s.| | |||
skinnable=[[File:Demonic Claw.png|link=http://wiki.mediviastats.info/Demonic_Claw]] [[Demonic Claw]] with [[File:Skin_Peeler.png|link=Skinpeeler]] '''''10%~'''''| | |||
location=[[Demon Hell]], [[Diabolic Tower]] (Corrupted Island), Catacombs single spawn, Fire Seal in POA| | |||
loot=0-250~ [[Gold Coin]], [[Double Axe]], 0-6 [[Fire Mushroom]], [[Small Emerald]], [[Talon]] (semi-rare), [[Orb]] (semi-rare), [[Demon Tusk]] (semi-rare), [[Purple Tome]] (semi-rare), [[Fire Axe]] (semi-rare), [[Stealth Ring]] (rare), [[Golden Sickle]] (rare), [[Devil Helmet]] (rare), [[Platinum Amulet]] (rare), [[Ring of Healing]] (rare), [[Gold Ring]] (rare), [[Giant Sword]] (rare), [[Ice Rapier]] (rare), [[Demon Shield]] (rare), [[Mastermind Shield]] (very rare), [[Golden Legs]] (very rare), [[Blazing Crossbow]] (very rare), [[Magic Plate Armor]] (extremely rare), [[Smoke Bomb Rune]] (???)| | |||
}} |
Revision as of 15:22, 10 June 2024
Hit Points: 8200 Experience: 12000 Summon: -- Convince: -- | |
---|---|
Abilities: | Melee (0-550), Great Fireball (100-250), Great Energy Beam (300-400), Manadrain, Light Healing, Summons 1 Fire Elemental |
Class: | ? |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | 1200+ hp per turn |
Immune To: | Energy, Fire, Poison |
Sounds: | "MUHAHAHAHA!"; "I SMELL FEEEEEAAAR!"; "IGGOTH AKAL AGGA'ZALAN!"; "There is no point in running from the inevitable!"; "Your soul belongs to me!" |
Task: | 6666 (Item Tasks) |
Note: | Try to stay diagonal to avoid their Energy Beam. Old sprite: |
Strategy: | Archers can solo them comfortably using Heavy Frozen Missile and ammunition at level 200-250+. Knights and shooters can teamhunt them efficiently at level 250+ with the blocker tanking 3 at once while the shooters use Explosions and Small Explosive Runes. |
Loot: | 0-250~ Gold Coin, Double Axe, 0-6 Fire Mushroom, Small Emerald, Talon (semi-rare), Orb (semi-rare), Demon Tusk (semi-rare), Purple Tome (semi-rare), Fire Axe (semi-rare), Stealth Ring (rare), Golden Sickle (rare), Devil Helmet (rare), Platinum Amulet (rare), Ring of Healing (rare), Gold Ring (rare), Giant Sword (rare), Ice Rapier (rare), Demon Shield (rare), Mastermind Shield (very rare), Golden Legs (very rare), Blazing Crossbow (very rare), Magic Plate Armor (extremely rare), Smoke Bomb Rune (???) |
Skinnable: | Demonic Claw with 10%~ |
Location: | Demon Hell, Diabolic Tower (Corrupted Island), Catacombs single spawn, Fire Seal in POA |
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