Difference between revisions of "Distance Weapons"
m (Text replacement - "Precise</b> <small>(+2 Distance Fighting)" to "{{#tip-text: Precise | Increases distance fighting skill }}</b> <small>(2)") |
m (Text replacement - "Increases resistances against attacks of certain type" to "Increases resistance against attacks of a certain type") |
||
Line 255: | Line 255: | ||
| style="text-align: center" | '''+1 Distance Fighting''' ;<br> '''Burn condition''' - deals 10 fire dmg per turn for 2 turns | | style="text-align: center" | '''+1 Distance Fighting''' ;<br> '''Burn condition''' - deals 10 fire dmg per turn for 2 turns | ||
| style="text-align: center" | {{Yes}} | | style="text-align: center" | {{Yes}} | ||
| style="text-align: center" | <b>[[Attributes#Precise|{{#tip-text: Precise | Increases distance fighting skill }}]]</b> <small>(2)</small>, <b>[[Attributes#Flawless|Flawless]]</b> <small>(+2 Atk)</small>, <b>[[Attributes#Fast_Hand|Fast Hand]]</b> <small>(5% chance to hit twice in one turn)</small>, <b>[[Attributes#Sharpshooter|Sharpshooter]]</b> <small>(5% chance to gain 10% of your distance skill for 6 seconds)</small>, <b>[[Attributes#Slowing_Shot|Slowing Shot]]</b> <small>(5% chance to slow down a creature on hit for a period of time)</small>, <b>[[Attributes#Resistance|{{#tip-text: Resistance| Increases | | style="text-align: center" | <b>[[Attributes#Precise|{{#tip-text: Precise | Increases distance fighting skill }}]]</b> <small>(2)</small>, <b>[[Attributes#Flawless|Flawless]]</b> <small>(+2 Atk)</small>, <b>[[Attributes#Fast_Hand|Fast Hand]]</b> <small>(5% chance to hit twice in one turn)</small>, <b>[[Attributes#Sharpshooter|Sharpshooter]]</b> <small>(5% chance to gain 10% of your distance skill for 6 seconds)</small>, <b>[[Attributes#Slowing_Shot|Slowing Shot]]</b> <small>(5% chance to slow down a creature on hit for a period of time)</small>, <b>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X percent }}]]</b> <small>(Fire, 3%)</small> | ||
|- | |- | ||
| style="text-align: center" | | | style="text-align: center" | |
Revision as of 16:13, 12 January 2021
Mostly used by Scouts (Rangers) because of their quick advancement in Distance Fighting.
Crossbows and bows are unique because they cannot be used by themselves, they require Ammunition to cause damage.
Most 'elemental' bows' and crossbows' special DoT (Damage over Time) effects only work with regular Arrows and Bolts, but the Ancient Crossbow and Sacred Arbalest's effects also works with Hunting Bolts and the Fiery Bow, Bow of the Primordial Fire, Triangle Star Bow's and Crystallized Bow's passive effects work with Hunting Arrows.
Most stronger bows and crossbows can be enchanted or looted with Attributes, some have special or hidden Properties.
For more information and the damage formula take a look at Distance Fighting.
Crossbows:
Image: | Name: | Hit% + | Attack: | Weight: | Effect: | Enchantable: | Attributes: |
---|---|---|---|---|---|---|---|
0 | 0 | 40.0 oz. | - | ❌ | - | ||
1 | 0 | 45.0 oz. | - | ❔ | ❔❔❔ | ||
2 | 0 | 55.0 oz. | - | ✔️ | Precise (1), Flawless (+2 Atk), Fast Hand (2% chance to attack twice in 1 turn), Sharpshooter (3% chance to gain a 10% increase to your distance skill for 6 sec), Slowing Shot (4% chance to slow a creature for a period of time) | ||
2 | 0 | 58.0 oz. | Poison condition - starting at 15 poison dmg per turn (120 over 15 turns) | ✔️ | Precise (1), Fast Hand (2% chance to hit twice in 1 turn), ??? | ||
2 | 0 | 53.0 oz. | Freeze condition - starting at 10 ice dmg per turn (55 over 10 turns) | ✔️ | Precise (1), Flawless (+2 Atk), Fast Hand (1% chance to hit twice in one turn), Slowing Shot (6% chance to slow down a creature for a period of time on hit), Sharpshooter (3% chance to trigger a 10% distance skill increase for 6 sec) | ||
2 | 0 | 58.0 oz. | Burn condition - starting at 15 fire dmg per turn (120 over 15 turns) | ✔️ | Precise (1), Flawless (+2 Atk), Fast Hand (2% chance to hit twice in 1 turn), Slowing Shot (4% chance to slow your target on hit for a period of time), ??? | ||
3 | 0 | 76.0 oz. | Death condition - 10 death dmg per turn for 2 turns | ✔️ | Flawless (+3 Atk), Precise (2), Fast Hand (3% chance to attack twice in 1 turn), Sharpshooter (4% chance to gain 10% of your distance skill for 6 sec), Slowing Shot (5% chance to slow down your target for a period of time) | ||
4 | 0 | 72.0 oz. | ??? | ✔️ | Flawless (+3 Atk), Precise (2), Fast Hand (5% chance to attack twice in 1 turn),Sharpshooter (4% chance to gain 10% of your distance skill for 6 sec), Slowing Shot (5% chance to slow down your target for a period of time) |
Bows:
Image: | Name: | Hit% + | Attack: | Weight: | Effects: | Enchantable: | Attributes: |
---|---|---|---|---|---|---|---|
0 | 0 | 31.0 oz. | - | ❌ | - | ||
0 | 0 | 34.0 oz. | Burn condition - starting at 8 fire dmg per turn (36 over 8 turns) | ✔️ | Precise (1), Flawless (+1 Atk), Fast Hand (4% chance to hit twice in 1 turn), Slowing Shot (2% chance to slow a creature for a period of time), Sharpshooter (3% chance to gain +10% distance skill for 6 sec) | ||
1 | 0 | 22.0 oz. | - | ✔️ | Precise (1), Flawless (+1 Atk), Fast Hand (4% chance to hit twice in 1 turn), Sharpshooter (3% chance to increase distance skill by 10% for 6 sec), Slowing Shot (2% chance to slow down a creature for a period of time) | ||
1 | 0 | 34.0 oz. | - | ✔️ | Precise (1), Flawless (+1 Atk), Fast Hand (4% chance to shoot twice in one turn), Sharpshooter (3% chance to trigger a 10% distance skill increase for 6 sec), Slowing Shot (2% chance to slow a creature on attack), ??? | ||
1 | 0 | 30.0 oz. | Electrify condition - 10 energy dmg per turn for 2 turns | ✔️ | Flawless (+1 Atk), Fast Hand (4% chance to shoot twice in 1 turn), Slowing Shot (4% chance to slow down your target for a period of time), Sharpshooter (3% chance to trigger a distance fighting increase of 10% for 6 seconds), ??? | ||
1 | 0 | 30.0 oz. | Poison condition - starting at 15 poison dmg per turn (120 over 15 turns) | ✔️ | Precise (1), Flawless (+1 Atk), Fast Hand (4% chance to hit twice in one turn), Sharpshooter (3% chance to get a 10% distance skill icnrease for 6 sec), Slowing Shot (2% chance to slow a target for a period of time) | ||
1 | 0 | 28.0 oz. | Burn condition - starting at 15 fire dmg per turn (120 over 15 turns) | ✔️ | Flawless (+2 Atk), Precise (2), Fast Hand (5% chance to attack twice in 1 turn), Sharpshooter (4% chance to gain 10% of your distance skill for 6 seconds), Slowing Shot (3% chance to slow your target on hit for a period of time) | ||
2 | 0 | 46.0 oz. | Freeze condition - starting at 10 ice dmg per turn (55 over 10 turns) | ✔️ | Flawless (+2 Atk), Precise (2), Fast Hand (5% chance to attack twice in 1 turn), Sharpshooter (4% chance to increase your distance fighting by 10% for 6 seconds), Slowing Shot (3% chance to slow down a creature for a period of time on hit) | ||
2 | 0 | 25.0 | - | ✔️ | Flawless (+2 Atk), Precise (2), Fast Hand (4% chance to attack twice in 1 turn), Sharpshooter (3% chance to gain 10% of your distance skill for 6 seconds), Slowing Shot (3% chance to slow your target on hit for a period of time) | ||
2 | 0 | 38.0 oz. | Burn condition - starting at 15 fire dmg per turn (120 over 15 turns) | ✔️ | Flawless (+2 Atk), Precise (2), Fast Hand (5% chance to attack twice in 1 turn), Sharpshooter (4% chance to gain 10% of your distance skill for 6 seconds), Slowing Shot (3% chance to slow your target on hit for a period of time) | ||
3 | 0 | 47.0 oz. | +1 Distance Fighting ; Burn condition - deals 10 fire dmg per turn for 2 turns |
✔️ | Precise (2), Flawless (+2 Atk), Fast Hand (5% chance to hit twice in one turn), Sharpshooter (5% chance to gain 10% of your distance skill for 6 seconds), Slowing Shot (5% chance to slow down a creature on hit for a period of time), Resistance (Fire, 3%) | ||
3 | 0 | 19.0 oz. | Double Strike - ?% chance to shoot twice in one turn ; Holy Condition - deals an additional 1-30 holy damage on hit |
✔️ | Precise (2), Flawless (+2 Atk), Fast Hand (5% chance to hit twice in one turn), Sharpshooter (4% chance to gain 10% of your distance skill for 6 seconds), Slowing Shot (3% chance to slow down a creature on hit for a period of time) |
Thrown Weapons:
The weapons below can be used by themselves, without ammunition, although they are "spent" like ammunition.
Some break right away while some drop to the ground and/or have a chance to break.
Image: | Name: | Attack: | Weight: |
---|---|---|---|
35 | 15.0 oz. | ||
32 | 26.0 oz. | ||
30 | 20.0 oz. | ||
30 | 2.0 oz. | ||
25 | 2.1 oz. | ||
15 | 20.0 oz. | ||
5 | 3.6 oz. | ||
0 | 0.8 oz. |
Go back to Items.