Fire Elemental
From Medivia Online Wiki
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Hit Points: 280 Experience: 440 Summon: 690 Convince: 690 | |
---|---|
Abilities: | Melee (0-100), Fire Field on target, Fire Explosion (0-160). |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | +260 per turn |
Immune To: | Fire, Invisibility |
Neutral To: | Physical, Energy, Poison, Lifedrain, Death, Ice |
Sounds: | None. |
Task: | 70 (Experience Tasks) |
Note: | The combos of Fire Elementals can be quite nasty, mages should take care around them. This is also a good summon for mages, often used in PK. Old sprites: |
Strategy: | Kill them quickly before they can deliver too much damage. It is recommended to run towards them, since they do their distance attacks less often then. |
Loot: | None, they leave a fire field behind after they have died. |
Location: | Tombs of Yehsha, Demon Hell, Abukir, Cyclopolis, Foreign Lands |
Go back to Creatures.