Lightbringer Knight
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Hit Points: 5600 Experience: 7000 Summon: -- Convince: -- | |
---|---|
Abilities: | Melee (0-650), Explosion (self) (0-350), Spear (0-150), Light Healing (100-200), Paralysis |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | 1100+ hp per turn |
Immune To: | Fire, ? |
Neutral To: | Physical, Energy, Ice, Death, Holy, Curse, ? |
Task: | 1500 (Imperial Faction) |
Note: | Not a very good creature to hunt for any purpose other than the task, although they can be good exp for extremely high-level players (still a big waste). Old sprite: |
Strategy: | The best way to hunt them is to have a knight of level 200+ block 2-3 while shooters use Explosion Runes to kill them. Archers can solo them without too much waste at level 200+ using HMM's, but it will take a long time to kill them that way. |
Loot: | 0-100 gp, Knight Armor (semi-rare), Knight Legs (semi-rare), Hellforged Shield (very rare), Swinging Demolisher (very rare), Silver Mace (very rare), Spicy Maris Feast Recipe (very rare) |
Location: | Garrogat Camp, Minoras Camp, Arak Lightbringer Camp |
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