Monk
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Revision as of 14:58, 29 December 2018 by Reinhard van Astrea (talk | contribs) (Text replacement - "{{Monster|" to "{{Monster| ")
Hit Points: 240 Experience: 400 Summon: 600 Convince: -- | |
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Abilities: | Melee (0-130), Self-Healing (30-50) |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | 130 hp per turn |
Immune To: | Invisibility |
Neutral To: | Fire, Energy, Poison, Life Drain |
Sounds: | "Repent Heretic!"; "A prayer to the almighty one!"; "I will punish the sinners!". |
Task: | Experience Tasks |
Note: | Monks chase the enemy until death. Mystical creatures, they heal themselves about every 10 seconds, which makes them great as summons. They move items in their way. Commonly used for training of warriors and scouts. |
Loot: | 0-20 gp, Scroll, Bag, Staff, Bread, Brown Flask, Power Ring, Leather Armor, Sandals, Ankh, Life Crystal, Human Tome (rare), |
Location: | Garrogat Hero Cave, Triangle Tower near Thais, Maze of Lost Souls, Isle of the Kings, Caves below Forgula Castle |
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