Corruptor
From Medivia Online Wiki
Hit Points: 33500 Experience: 35700 Summon: -- Convince: -- | |||||||||||||
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Abilities: | Melee (0-1500+?), Death Beam (1300+?), Death Explosion (600-1000?), Death Bomb (600-1000?), Curse Spear (1000?), Announced Frontal Bite (1500+?; 3 tiles in front, hits after 1 second), Announced Chaos Rain (~1300-1800; hits after 1 second), Strong Paralyze | ||||||||||||
Class: | Demon | ||||||||||||
Pushable: | ❌ | ||||||||||||
Push Objects: | ✔️ | ||||||||||||
Est. Max Damage: | 6000+ HP per turn | ||||||||||||
Immune To: | Curse, Death, Invisibility, Lifedrain, Poison | ||||||||||||
Task: | 500 (Demonic Faction) | ||||||||||||
Note: | One of the most dangerous creatures on Medivia. | ||||||||||||
Strategy: | A level 450 knight can block these relatively 'comfortably' with a druid, but a bad combo could drop you even then if you're not careful. They can inflict massive combos with their announced attacks so you will be dancing around almost constantly to avoid damage. Knights should also keep challenge/taunt up constantly to prevent retargets or it can easily cost the druids and mages thousands of mana, or the archers their lives. SD them down as quickly as possible. Shooters should take care to avoid the announced 'chaos rain' attack that targets anyone on screen, knights should use stealth rings to prevent these attacks targeting them. | ||||||||||||
Loot: | Loot from 503 kills on Legacy: 2664 platinum coins, 66 small diamonds, 64 polished amethysts, 36 unholy halberds, 21 axe rings, 11 unholy plate armors, 7 giant swords, 6 heavy halberds, 6 hellforged axes, 2 hellforged shield, 5 forgotten soul, 1 magic plate legs, 1 magic plate boots
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Skinnable: | Corruptor's Arm-Piece with (~2-3%) Demon Heart with (1%) | ||||||||||||
Location: | Torem's Court, 1x Sheol Library and Corruptor Hell |
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