Dark Grim

From Medivia Online Wiki
Dark Grim
Dark Grim.png
Heart.png Hit Points: 4000
Xp.png Experience: 6800
Summon.png Summon: --
Convince.png Convince: --
Abilities:Death Bomb (80-140), Death Strike (270-420~), Lifedrain Ball (200-300~), Death Beam (300-400~), Manadrain (20-50~), Light Healing, Summons 1 Revenant
Pushable:
Push Objects:✔️
Est. Max Damage:1200~ hp per turn
Immune To:Fire
Neutral To:Physical, Energy, Ice
Task:1500 (Grim Faction)
Note:You need to have passed the black crystals mission of the Grim Faction to have access to their spawn.
The Dark Grim Realm is a very good high level exping place, for more details check the spawn page.
Strategy:For tasking level 200~ archers can bolt+HMM the north part of the spawn solo. Mages and knights should duo or be a bit higher level to hunt it solo.
Level 400+ is recommended for mages SD'ing the whole spawn since the south part has groups of 2 and 3, 300+ is recommended for archers and knights. Teamhunting for exp with Explo/SD is viable at 300+ with a blocker.
Mages should be especially cautious when going up/down stairs since you could be one-shot.
Loot:0-120~ Gold Coin, 0-4? Dark Mushroom, 0-3 Small Emerald, Mind Stone, Dark Armor, Orb (rare), Stone Skin Amulet (rare), Ring of Healing (rare), Wand of Light (rare), Skull Staff (rare), Shadowfall (very rare), Cursed Skull (very rare), Black Cloth (very rare), Grim Boots (very rare), Grim Legs (very rare)
Skinnable:-
Location:Dark Grim Realm

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