Difference between revisions of "Druid Expert Guide"
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| [[Sphinx]] | | [[Sphinx]] | ||
| [[File:Map.png|Map.png|link=https://wiki.mediviastats.info/ | | [[File:Map.png|Map.png|link=https://wiki.mediviastats.info/Pharaoh Outfit Quest#Mission_4_-_The_Poison_Seal]] | ||
| Very good exp with decent loot, be careful in case of luring more than one. You should have [[Purification]] spell to hunt them. You should use [[Energy Ring]] all the time. | | Very good exp with decent loot, be careful in case of luring more than one. You should have [[Purification]] spell to hunt them. You should use [[Energy Ring]] all the time. | ||
|[[File:Knight_Full_Male.png|Blocker|link=https://wiki.mediviastats.info/Warrior|]]+[[File:Scout_Full_Male.png|RANGER|link=https://wiki.mediviastats.info/Scout]]+[[File:New_heavy_frozen_missile_rune.png|ICE HMM|link=https://wiki.mediviastats.info/File:New_heavy_frozen_missile_rune.png]]+[[File:Energy_Ring1.png|Energy Ring|link=https://wiki.mediviastats.info/Energy_Ring]] | |[[File:Knight_Full_Male.png|Blocker|link=https://wiki.mediviastats.info/Warrior|]]+[[File:Scout_Full_Male.png|RANGER|link=https://wiki.mediviastats.info/Scout]]+[[File:New_heavy_frozen_missile_rune.png|ICE HMM|link=https://wiki.mediviastats.info/File:New_heavy_frozen_missile_rune.png]]+[[File:Energy_Ring1.png|Energy Ring|link=https://wiki.mediviastats.info/Energy_Ring]] | ||
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| [[Sphinx]] | | [[Sphinx]] | ||
| [[File:Map.png|Map.png|link=https://wiki.mediviastats.info/ | | [[File:Map.png|Map.png|link=https://wiki.mediviastats.info/Pharaoh Outfit Quest#Mission_4_-_The_Poison_Seal]] | ||
| Now you should be able to hunt two of them at once using [[Explosion|Explos]]. Taking another person with yourself will break the spawn. Use [[Energy Ring]] all the time. | | Now you should be able to hunt two of them at once using [[Explosion|Explos]]. Taking another person with yourself will break the spawn. Use [[Energy Ring]] all the time. | ||
|[[File:Knight_Full_Male.png|Blocker|link=https://wiki.mediviastats.info/Warrior|]]+[[File:Explosion_rune.png|EXPLO|link=https://wiki.mediviastats.info/Explosion]]+[[File:Burst_Arrow.gif|BURSTS|link=https://wiki.mediviastats.info/Burst_Arrow]]+[[File:Energy_Ring1.png|Energy Ring|link=https://wiki.mediviastats.info/Energy_Ring]] | |[[File:Knight_Full_Male.png|Blocker|link=https://wiki.mediviastats.info/Warrior|]]+[[File:Explosion_rune.png|EXPLO|link=https://wiki.mediviastats.info/Explosion]]+[[File:Burst_Arrow.gif|BURSTS|link=https://wiki.mediviastats.info/Burst_Arrow]]+[[File:Energy_Ring1.png|Energy Ring|link=https://wiki.mediviastats.info/Energy_Ring]] |
Revision as of 03:14, 6 January 2021
Druid Expert Guide by Kopek
General info
With every level, a cleric will gain 5 hitpoints, 30 mana and 10 oz. of capacity.
Cleric regenerates 1hp every 12 seconds and 1 mana every 3 seconds.
Druid regenerates 1 hp every 12 seconds and 1 mana every 2 seconds.
Druid is vocation with great teamhunt potential. After getting Purification spell its also great for journey alone, but you need to be careful because of low hp pool.
Tips
- You need to have Premium Account to conjure most of the useful runes.
- Exana sio is great spell you will use all the time. It heals you or any other player for almost the same amount as exura sio but costs almost half less.
- You should rush The Order of Holy Rose Faction as fast as possible, it's gamechanging spell that gives you great potential for teamhunt on hard monsters like Undead Dragons or make lots of profit on monsters like Demons.
- Before getting Purification spell, your gameplay is basically the same as Mage's, but with cheaper healing and worse abillities in cleaning quests like Djinn Quests or Orc Fortress quest (lack of Ultimate Explosion)
- Magic vocations lacks capacity. Get as light equipment as possible. Sometimes when you re hunting monsters that doesn't often hit you, its worth to hunt without legs.
- Hunting with runes as mage is expensive, especially when you have low magic level. It's worth to hunt with summons to around 50 level, while making your own runes.
- Try being online as long as possible runemaking. It boosts your mlvl a lot, and you can sell runes for profit or save them for furture hunts.
- Before lvl 21 (level needed to summon Crystal Bug) the best weapon to use is War Hammer, after reaching it you don't really need a weapon, so you can wear Candelabrum picked up lit from world spawns for infinite light.
Equipment
You don't need to follow the table step by step, there are chances that you will loot attributed items that are better than these on the list, its just the usual way people change their equipment.
Helmet | ► ► ► ► ► |
Armor | ► ► ► ► ► |
Legs | ► ► ► ► ► |
Boots | ► ► ► ► |
Hand Slot | ► ► ► ► ► ► ► ► |
When should you use burst arrows, and when it's better to use Magician's Staff? The table below will give you a general idea.
Pros | Cons | When to use | |
---|---|---|---|
Boosts exp/h a lot, cheap damage compared to SDs | Hard to get in big amounts, you receive more damage because you can't use your shield. Also, if you don't use them correctly they will increase your waste from hunts. | On higher levels, while you're hunting with a knight who is blocking at least 2 strong monsters. Also, good for hunting Warlocks, and monsters with weak physical damage. | |
+1mlvl, +50hp, good def, good light source, you can easily 1shot weak monsters like spiders blocking your way. | a bit worse def than MMS | Always when you aren't using burst arrows. |
Mana per gold
Name | Mana Gain | Cost | Mana Per Gold | Pros | Cons | |
---|---|---|---|---|---|---|
Life Ring | 390 | 900gp | 0.43 | You can loot them or Life Crystals from creatures. | Not efficient, takes long time to gain mana. | |
Ring of Healing | 936 | 2000gp | 0.47 | Weight basically nothing, quite fast regeneration. | A lot slower compared to mana fluids, usually less efficient than mana fluids. | |
Mana Fluid | 20-75 | 100gp | 0.475 | Regenerates mana in PZ. You can refill mana in no time. Better efficiency than ROHs | Weights a lot. Random amount of mana refilled. | |
Mana Fluid (returned vial) | 20-75 | 100gp | 0.5 | Regenerates mana in PZ. You can refill mana in no time. Better efficiency than ROHs | Weights a lot. Random amount of mana refilled. You need to return them to NPC. |
Hunting Spots
Keep in mind that these are only suggestions, there is a lot of other spawns and tasks you can do. It's recommended to do factions meanwhile.
Solo hunting
Level | Monster name | Location | Notes | Method |
---|---|---|---|---|
8-9 | Snakes | Easy task to earn your first 4000gp from task. | ||
9-15 | Wasps | They don't drop any food, so you should take some brown or fire mushrooms with you. If you have a plate set they won't do any damage. Cast Utevo lux whenever you have mana. | ||
15-18 | Rotworms | Good source of food. Train your mlvl until you can make HMM or Ultimate Healing Rune. It's best if you bring some source of light with so that you can make runes. | ||
18-21 | Skeletons | Bring some source of light with yourself. Parcels or any other non-walkable for low tier monster items helps a lot. | ||
21-27 | Larvas | The Osaris Faction task. Summon only one Crystal Bug and hunt on -1 floor. If possible, skin them using Skinning Knife. | ||
27-33 | Dwarf Soldiers | Decent source of lootbag items. | ||
27+ | Minotaurs | Very good source of money and experience. Be careful of meeting General Manos. Combine this task with other Dwarf faction tasks. Do 1000 Orc Warrior task to get access to rift. | ||
33-38 | Cyclops | They barely drop anything but its good source of exp. | ||
38-44 | Dwarf Guards | Very good source of money. Keep at least few runes of GFB in case of backspawn, and while entering the cave. | ||
44-46 | Scarabs | The Osaris Faction task. Bad source of gold but this task is required. | ||
46-55 | Mummies + Crypt Shamblers | The Lightbringer Faction task. You need to finish the 5th mission of Thaian Army Faction in order to start it. Ask somebody to help you with the first mission of The Lightbringer Faction, if you can't kill Skull Reaper on your own. Very good source of gold and exp. Lure out ghosts and be careful of Crypt Shamblers, it's worth to use HMMs on them. | ||
55+ | Dream Tomb -3 | It's worth hunting tombs, but only if you want to quickly boost your level. A lot of waste but great exp. Take Crypt Shamblers or Slime Task. If you don't want to waste money, keep hunting Dwarf Guards or Mummies. | ||
55+ | Waterblob | The first task of The Order of Holy Rose. It's quick and easy. Waterblob is basically fire-immune Slime. Shoot summons with LMM or HMM, and then kill the mother. It will count summons as task kills. | ||
70+ | Crystalbeast | Part of The Order of Holy Rose. Easy to kill with HMMs, if you have troubles use Stealth Ring or Utana Vid. | ||
80+ | Wendigo | Part of The Order of Holy Rose. Wendigos are stronger than the previous task monsters because they have distance life drain attack. Be careful if you're luring more than 1. Wendigos respawns quickly, so make sure to not get backspawned. Keep in mind that Wendigo Antlers are rare skins so high levels might pay you a lot of money for them. Wendigo Claws, on the other hand, are needed for the First Knight Addon, so it shouldn't be hard to quickly sell them and profit a lot. | ||
85+ | Sandbeast | These monsters hit twice a round and run on low health. They usually spawn in groups. Lure them one by one and kill with HMMs or lure groups and kill them with GFBs, but be careful, getting yourself trapped can be deadly. | ||
90+ | Dream Tomb -4 | It's worth hunting tombs only if you want to quickly boost your level. It's a lot of waste but the exp is great. Take Crypt Shamblers or Slime Task. You can hunt this tomb even till level 200. | ||
90+ | Dragon | If you don't want to waste money on tombs, try hunting Dragons with summoned Revenants. | ||
100+ | Snow Ravager | In terms of strength, they are similar to Dragons. Snow Ravagers don't have any distance spells, but their melee can hurt a lot. Lure a few of them at once and use GFBs or hunt them 1 by 1 with Heavy Magic Missile. But, be careful, because there is not much place to run. | ||
100+ | Orc Berserker | Perfectly lured Orc Fortress is a great place to chill profit with decent exp. Lure groups of Orc Berserkers, and kill them with GFBs or FBs. | ||
110+ | Blood Tomb -5 | It's worth hunting tombs only if you want to quickly boost your level. A lot of waste but great exp. Take any tomb monster task you haven't completed yet. If you don't want to waste money, keep on hunting Orc Berserkers. You can hunt in this tomb even on a very high level. | ||
120+ | Ancient Scarabs | Lure groups of 4-5 and kill them with GFBs. Careful of paralyze, dont get trapped. | ||
150+ | Frost Drakes | Part of The Order of Holy Rose. Make sure to always collect frozen hams, because high-level players will pay you a lot of cash for them. If possible, teamhunt them. | ||
160+ | Serpentine Tomb -1 -2 | Great exp with a better return than Blood or Dream Tombs. Spawn breaks at around 900k/h. Perfect place for the Necromancer task. It's one of the most popular hunting spots for high level mages. | ||
170+ | Nether Spider | Part of The Order of Holy Rose. Very similar to Giant Spiders. If possible, teamhunt them. | ||
190+ | Warlock | Kill them as fast as possible because of their mana drain. Great place to exp pretty fast comfortably. Their loot is very good, so in the long run, you should be able to break-even or even profit there. |
Teamhunting
Most hunting places don't require specific vocations as shooters. Archmages can deal huge amount of damage using spells, but Rangers are able to block monster in case of retargeting.
Level | Monster name | Location | Notes | Method |
---|---|---|---|---|
80+ | Dragon Lord | Not really efficient way of hunting, but fun to do so. You can even bring another mage friend to summon demon skeletons, or ranger to convince them. Stand in place where you won't get backspawn, wait for knight to lure Dragon Lords one by one and heal him using exana sio. | + + | |
100+ | Dragon | Just hunt them with HMMs and heal your knight. | + | |
120+ | Frost Drake | Similar to Dragons, avoid their waves. | + | |
130+ | Nether Spider | It works best on the smaller left spawn. Summon 2 demon skeletons and use HMMs, run in circle. | + + | |
130+ | Dragon Lord | Just hunt them like you would hunt normal Dragons, careful on waves. On PoI you still can use your summons. | + | |
130+ | Lernaean Hydras | Hunt them on the floor showed on maper. Summon 2 demon skeletons and wait for blocker to lure them 1 by 1, be careful on the waves, because if hydra is on low health, it can instantly kill you. | ++ | |
140+ | Lernaean Hydras | While doing 3 people hunt, you will have to run around whole spawn, avoid being in front or around hydra. | ++ | |
150+ | Dragon Lord | Now you should be able to hunt them while your knight blocks 3 at once, be careful in case of retarget. | + | |
160+ | Manticore | On this level you should be able to hunt Manticores one by one with Ice HMMs. Never stand in front of Manticore, in case of retarget ranger should bodyblock it. You should always carry at least one Dwarven Ring. Be careful in case of retarget, because that could be lethal. | ++ | |
160+ | Ice Golem | Part of The Order of Holy Rose. Knight blocking 3 golems at once is the best and fastest way do finish the task. Be careful of Ice Colossus spawning. | ++ | |
160+ | Nether Spider | Part of The Order of Holy Rose. On this level you should be able to easily hunt them with explos 3 by 3 with blocker. | ++ | |
170+ | Frost Dragons | Part of The Order of Holy Rose. Hunting them alone is hard and irritating, teamhunting gives you decent return of money and good exp. Treat like stronger Dragon Lords. | +++ | |
180+ | Sphinx | Very good exp with decent loot, be careful in case of luring more than one. You should have Purification spell to hunt them. You should use Energy Ring all the time. | +++Energy Ring | |
190+ | Manticore | Better don't hunt them if you don't have Purification spell already. Be careful in case of retarget, because that could be lethal. | ++ | |
210+ | Sphinx | Now you should be able to hunt two of them at once using Explos. Taking another person with yourself will break the spawn. Use Energy Ring all the time. | +++Energy Ring | |
210+ | Demons | Really comfortable place to hunt. You shouldn't enter the main room of Demon Helmet Quest if you dont have Mage friend with yourself. | +++ | |
220+ | Queen's Follower | Final task of The Order of Holy Rose. Usually the task is huge waste, but its worth it. Chance to loot Demonic Axe or Hellforged Legs, which if you loot them, you will have a lot of profit. Always carry SSAs while going to hunt them. Lure QFs one by one near doors, close them, and make Wild Growth on their place. Shoot Energy Bomb and kill them as fast as possible. Use Energy Ring if she's too close while making Wild Growth. | ++++ |
Rich Guide
Hunting spots for players that want to gain fast experience and aren't scared of waste.
Level | Monster name | Location | Notes | Method |
---|---|---|---|---|
8-14 | Wasps | They don't drop any food, so bring it by yourself. If you have plate set they won't do any damage. Cast Utevo lux whenever you have mana. | ||
14-21 | Ice Tomb | Bring some source of ligh with yourself. Parcels or any other non-walkable for low tier monster items helps a lot. | ||
21-27 | Larvas | The Osaris Faction task. Summon only one Crystal Bug and hunt on -1 floor. If possible, skin them using Skinning Knife. | ||
27-32 | Ghouls | Lure as big groups of ghouls and skeletons as possible. There are 2 caves with a lot of ghouls in it. | ||
32+ | Cyclops | If it's trouble, lure out Minotaur Archers. In middle of the spawn there is huge group of Cyclops and other monsters. Use BoHs if possible. | ||
32-50 | Dream Tomb -3 | Combine Scarab task with Slime and later Crypt Shamblers tasks. With good mlvl you should have about 300k/h. | ||
50-80 | Blood Tomb -4 | Basically same place as dream tomb, but different tasks to make. Take Eyes Of Shadow and later Vampire task. | ||
80-120 | Dream Tomb -4 | Deepest floor of Dream Tomb is a lot better than previous one. Take Ghost task. Be careful because you can met Giant Spiders, Giant Cobra and Ancient Scarabs in there. You can exp here even above 200 lvl. | ||
120+ | Blood Tomb -5 | A lot better loot than in Dream Tomb. Slightly better exp. You can exp there even above 200lvl. | ||
160+ | Serpentine Tomb -1 -2 | This place has usually a lot better gold return than other tombs. Great place to do Necromancer task but its really annoying and long lure. | ||
180+ | Warlocks | Perfect place for hunt if you want to chill. Warlocks have great loot, usually you will be on break even, sometimes profit. |
For more guides check this page