Difference between revisions of "Goshnir"
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{{Monster| | |||
name=Goshnir| | |||
= | image=[[File:Necromancer.gif]]| | ||
hp=8000| | |||
exp=15000| | |||
summon=--| | |||
-- | convince=--| | ||
abilities=Light Healing (0-600), Poison Hit (80-250, very often), summons up to 7(?) [[Banshee]], [[Restless Skeleton]], [[Skeleton Archer]]| | |||
pushable=n| | |||
push_objects=y| | |||
walks_around=Nothing.| | |||
immune_to=Poison, Paralyze, Invisibility| | |||
neutral_to=Physical, Energy, Fire| | |||
est_max_damage=+5 00 per turn (+1500 with summons)| | |||
sounds="Taste the sweetness of death!" "Your soul will be mine."| | |||
note=Weakened state of Necromancer king - [[Goshnar]]. He appears rarely at tombs of [[Forgula]].| | |||
strategy=Try to separate Goshnir from his summons. When he's alone just SD him, but take care since he can use poison hit twice per turn.| | |||
location=[[Forgula]]| | |||
task=1 ([[The Lightbringers Faction]]| | |||
loot= 0-256? gp, 1-4 [[Black Pearl]], 1-4 [[White Pearl]], [[Life Crystal]], [[Poisoned Bow]], [[Boots of Haste]], rest unknown| | |||
}} | |||
Revision as of 18:31, 6 September 2018
Hit Points: 8000 Experience: 15000 Summon: -- Convince: -- | |
---|---|
Abilities: | Light Healing (0-600), Poison Hit (80-250, very often), summons up to 7(?) Banshee, Restless Skeleton, Skeleton Archer |
Class: | ? |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | +5 00 per turn (+1500 with summons) |
Immune To: | Poison, Paralyze, Invisibility |
Sounds: | "Taste the sweetness of death!" "Your soul will be mine." |
Task: | 1 (The Lightbringers Faction |
Note: | Weakened state of Necromancer king - Goshnar. He appears rarely at tombs of Forgula. |
Strategy: | Try to separate Goshnir from his summons. When he's alone just SD him, but take care since he can use poison hit twice per turn. |
Loot: | 0-256? gp, 1-4 Black Pearl, 1-4 White Pearl, Life Crystal, Poisoned Bow, Boots of Haste, rest unknown |
Location: | Forgula |
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