Difference between revisions of "Creatures"
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| 400 <small>Exp</small> | | 400 <small>Exp</small> | ||
| 150 <small>HP</small> | | 150 <small>HP</small> | ||
| | | Part of the [[Blacksmith's Supplies Quest]]. | ||
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| style="text-align: center" | [[File:Orc Shaman.gif]] | | style="text-align: center" | [[File:Orc Shaman.gif]] | ||
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| 1020 <small>Exp</small> | | 1020 <small>Exp</small> | ||
| 750 <small>HP</small> | | 750 <small>HP</small> | ||
| | | Part of the [[Snake Charmer Quest]]. | ||
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| style="text-align: center" | [[File:Selta.png|RTENOTITLE]] | | style="text-align: center" | [[File:Selta.png|RTENOTITLE]] |
Revision as of 03:40, 12 December 2021
Regular Creatures:
Creatures or monsters are non-player, non-NPC entities in the game that can be killed with no restrictions,
they drop gold coins and other loot items and some can even be Skinned for products required for Outfits and Quests.
The list below is of every "regular" monster/creature in-game and their skins.
Note: If a creature can be skinned with more than one tool, the tool and skin gained with it will be displayed in the corresponding order depending on which skin you get with which knife: x,y,z | x,y,z
|
Event and Raid monsters:
This list will include (non-boss) monsters which spawn only during raids and events.
Image: | Name: | Experience: | Hitpoints: |
---|---|---|---|
Rebellious Elf | ?? Exp | 250 HP | |
Grinsh | 130 Exp | 450? HP | |
Hallows Witch | - Exp | - HP | |
Pumpkin Warrior | ?? Exp | 300? | |
Dark Goblin | 800? Exp | 750~ HP | |
Dark Goblin Warrior | 1800? Exp | 2000 HP | |
Guardian of Isingoma | ?? Exp | 2000? HP | |
Hellfire | ?? Exp | ?? HP | |
Pumpkin Summoner | ?? Exp | 7000? HP | |
Dark Ogre | 4000? Exp | 5000? HP | |
Fleshbiter | 6000 Exp | 2550 HP |
Bosses:
The following lists will include known Boss monsters which are special because they often:
- have special (proper) names;
- are much stronger than regular monsters of their kind;
- drop rare or unique loot (including Products required for Outfits);
- spawn rarely - either randomly or only with raids or events (some have regular spawn timers but are parts of quests).
Random rare bosses:
This list will include bosses which spawn every few days, weeks or even months - with no warning or announcement.
Image: | Name: | Experience: | Hitpoints: | Notes: |
---|---|---|---|---|
Merga | ? Exp | ? HP | A rarely? spawning witch boss, always drops a Blood Herb. | |
Yeti | 920 Exp | 950 HP | A rare monster which can spawn (often more than 1 at a time) on the Ice Island of Mejborn and is presumed to have a small chance to drop the insanely rare Bunny Slippers. | |
Isagrim Deathbloom | 1050 Exp | 750 HP | A rare Necromancer who can spawn inside the Medusa Shield Quest. A total of 50 kills are required for the task. | |
Tarathiel | 1140 Exp | 380 HP | A moderately rarely spawning Elf Arcanist boss who spawns in Mylvalone. 15 kills of this boss are required to complete the Tarathiel task for a very rare Seashell Amulet. | |
Trollum | 3100~ Exp | 2400~ HP | A moderately rarely spawning Cave Troll boss. | |
Gieffrin | 1200 Exp | 400 HP | A moderately rarely spawning Monk boss. 45 kills of this boss are required to complete the Gieffrin task for a Ceremonial Mask, arguably the best known mage helmet in-game when Enchanted. | |
Traitor | 4600 Exp | 1000 HP | A somewhat rarely spawning boss, spawns in 4 locations around the continent of Abukir. Has a chance to drop the Assassin Hood, Assassin Armor and Assassin Legs, all of which are required to complete the Assassin Outfit Quest. | |
Unicorn | ?? Exp | 325 HP | A very rarely spawning creature, spawns somewhere around the plains around Eschen? Upon death it drops the extremely rare Rainbow Tapestry. | |
Thousand Eyes | 1500 Exp | 1200 HP | A rarely spawning Watcher boss who can drop the Steel Buckler required to complete the Warrior's Blood Quest. | |
Captain Jony Daves | ??? Exp | 3600? HP | A moderately rarely spawning pirate boss who has a chance to drop the Pirate Captain's Hat required to complete the Richman's World Quest. | |
Captain Silvertongue | ??? Exp | ??? HP | A moderately rarely spawning pirate boss who has a chance to drop the Pirate Captain's Hat required to complete the Richman's World Quest. | |
Captain Sharktooth | ??? Exp | ??? HP | A moderately rarely spawning pirate boss who has a chance to drop the Pirate Captain's Hat required to complete the Richman's World Quest. | |
Captain Ice Eye | ??? Exp | ??? HP | A moderately rarely spawning pirate boss who has a chance to drop the Pirate Captain's Hat required to complete the Richman's World Quest. | |
Moeras | ? Exp | ? HP | A swamp demon boss? Unknown | |
Gromm | 4800 Exp | 3000 HP | A somewhat rarely spawning Stone Golem boss who spawns on the way to the minotaur kingdom of Minoras. 150 kills of this boss are required to complete the Gromm task for an extremely rare Sapphire Amulet. | |
Ramses | 3600? Exp | 3000? HP | A rarely spawning Forgotten Pharaoh boss who spawns in the Sphinx Tomb. The loot and purpose of this boss are still fairly unknown. | |
Medusa | 35000~ Exp | 16000~ HP | The rarely spawning Gorgon boss, can be skinned for a Medusa's Head. It is the only boss known to be skinnable for a unique Skinning item. | |
Broodmother | 8400 Exp | 3200 HP | A rarely spawning Giant Spider boss in the Desolated Lands who has a chance to drop the very rare Spider Chain Mail and Spider Chain Helmet. 6 kills of this boss are required to complete the Broodmother task for the extremely rare Spider Chain Legs. | |
Arcestar | 11000 Exp | 4000 HP | A rarely spawning Tar Priest boss who spawns in the Tar Tomb and Tar Town of Abukir (and possibly elsewhere) and has a chance to drop the very rare Demonbone Legs. | |
Walius | 11200 Exp | 4480 HP | A moderately rarely spawning Warlock boss who spawns in the Arcanum? and the Garrogat Cult Cave Warlock Tower, has a small chance to drop the Wizard Tapestry, Wizard Hat and Ruby Ring - some of the rarest items in-game. | |
Ice Colossus | 14000 Exp | 50000 HP | A rarely spawning Ice Golem boss who can appear in 3 locations on the Ice Island Forgula, drops the Sigil of Ice Colossus and Spiked Shoulderpads (required for the Master of Magic Quest) as well as the rare Ice Colossus Fist. | |
Archiona | 12000 Exp | 4500 HP | A rarely spawning Dragon Lord boss who spawns in the Desolated Lands and can drop the rare Warchief Garment, required to complete the Warrior's Blood Quest. |
Faction and Quest bosses:
Image: | Name: | Experience: | Hitpoints: | Notes: |
---|---|---|---|---|
Troll Chieftain | 400 Exp | 150 HP | Part of the Blacksmith's Supplies Quest. | |
Xago the Snake Charmer | 1020 Exp | 750 HP | Part of the Snake Charmer Quest. | |
Selta | 4600 Exp | 1650? HP | An outlaw boss required for the Assassin Outfit Quest. | |
Fromir | 130 Exp | 245 HP | An outlaw boss required for the Assassin Outfit Quest. | |
General Raine | 5800 Exp | 2500 HP | An outlaw boss required for the Assassin Outfit Quest. | |
Groma | 10000 Exp | 6000 HP | An outlaw Warlock boss required for the Assassin Outfit Quest. | |
Hirnus Bloodhoof | 16600 Exp | 8600 HP | A minotaur boss whose room in the Mittenhoff Minotaur Tower is accessed via lever if you're on the proper mission. A kill of this boss is required to complete a mission in The Dwarf Faction. | |
General Manos | 16200 Exp | 8000 HP | A minotaur boss whose room in the Minoras is accessed via lever if you're on the proper mission. A kill of this boss is required to complete a mission in The Dwarf Faction. | |
Hadrian the Crusher | 1100 Exp | 9800 HP | A boss whose room in the Outlaw Camp is accessed via lever if you're on the proper mission. A kill of this boss is required to complete a mission in The Elf Faction. | |
Jaffr | 2100 Exp | 8000 HP | A rarely spawning executioner boss who spawns in a hidden cave near the sea over the stony hills west of the mountain pass between Osaris and Yehsha. A kill of this boss is required to complete the The Executioner Outfit Quest. | |
Honou | 20000 Exp | 90000 HP | A boss whose room in the Shakirian Tomb is accessed via lever if you're on the proper mission. A kill of this boss is required to complete a mission in The Osaris Faction. | |
Goshnir | 15000 Exp | 100000 HP | A necromancer boss whose room in the Serpentine Tomb is accessed via lever if you're on the proper mission. A kill of this boss is required to complete a mission in The Lightbringer Faction. | |
Dwarf Renegade | 2000 Exp | 15000 HP | A dwarf boss whose room south of Arak is accessed via lever if you're on the proper mission. A kill of this boss is required to complete a mission in The Dwarf Faction. | |
Zundram | 1240 Exp | 580 HP | A weak Necromancer boss in The Imperial Faction with a regular respawn timer. | |
John | 1300 Exp | 1100 HP | A weak Imperial Soldier boss in The Imperial Faction with a regular respawn timer. | |
Orc Commander | ?? Exp | 11000 HP | An orc boss whose room in the Orc Fortress is accessed via lever if you're on the proper mission. A kill of this boss is required to complete a mission in the Archini Faction. | |
Zilrazath | 20000 Exp | 10000 HP | A demon boss encountered in the Archini Faction. | |
Azgath | 32000 Exp | 12000 HP | A demon boss encountered in the Archini Faction. | |
Demon Lord Ozan | ? Exp | ? HP | A demon boss encountered in the Archini Faction. | |
Saequr | ? Exp | ? HP | A necromancer boss whose room in the tower in the Arak swamps is accessed via lever if you're on the proper mission. A kill of this boss and his soul is required to complete a mission in the Archini Faction. | |
Master Mitrik | 30400 Exp | 25000 HP | A kill of this boss is required for a mission in the Grim Faction, his room is accessed via lever at the Dark Grim Realm. | |
Master Ecthrois | 30400 Exp | 25000 HP | A kill of this boss is required for a mission in the Grim Faction, his room is accessed via lever at the Dark Grim Realm. | |
Master Zegrath | 16400 Exp | 20000 HP | A kill of this boss is required for a mission in the Grim Faction, his room is accessed via lever at the Forgula Grim Tower. | |
Agaltha | 20000 Exp | 7000 HP | A kill of this boss is required for a mission in the The Order of the Holy Rose, 5 people are needed to open the way into her quarters. Her room is accessed via lever if you're on the proper mission. | |
Necromantica | 25000 Exp | 72100 HP | The lich queen, the final boss of the The Order of the Holy Rose faction. Requires a large group of players to defeat the waves during the boss event (the boss itself cannot be targeted, she loses health as the raids are defeated). A reward chest is put up in Icenhaal for participants to claim their rewards. | |
Thor'garak | ? Exp | ? HP | A fearsome demon lord from the realm of Sheol, the final boss of the Grim Faction. Requires a decent-sized group of high-ish level players to defeat the boss while preventing him from breaking crystals within the room and healing himself. A reward chest is put up in Hramat's hideout for participants to claim their rewards, which can be the rare Vanadinite Legs. | |
Tenebraex | ? Exp | ? HP | A vile and twisted being, Tenebraex is a boss in the White Light Faction following the Ritualist task in Aividem?. details currently unclear | |
Daevok | 1000000 Exp | 2000000+? HP | The lich king, the final boss of The Lightbringer Faction. Requires a large group of players to defeat the waves during the boss event and the boss itself. A reward chest is put up in Icenhaal for participants to claim their rewards. | |
Archbishop Zorbar | ? Exp | ? HP | A boss in the White Light Faction, the most dangerous killable creature known to exist on Medivia, displaying a large variety of attacks, some unavoidable and random, some patterned and announced - all quite deadly. Requires a large group of high level shooters and some very high level blockers, as well as no small amount of courage and cunning, to be put down. A reward chest is put up for participants to claim their rewards when he's defeated. | |
Dranus | ?? Exp | 120000 HP | The invincible and overpowered Undead Dragon boss, spawns during The Lightbringer Faction final mission if you don't kill Daevok quickly enough, at which point you have failed the mission and your entire team is likely doomed. |
Omens of Yehsha:
The Omens (or Elyons) of Yehsha is how people refer to the 8 demonic bosses faced in the Lord Azeran Quest - the 7 fragmented parts of Azeran and finally Azeran himself. All the bosses are similar in strength, requiring a level 200+ (150-180 with Might Rings or Stone Skin Amulets works too) knight as a blocker to be safe and 1 or 2 shooters of a similar level (preferrably 3 for both Dodruk and Azeran).
These bosses drop the famous Omen rares, ancient and rare items which can only be obtained from them.
Image: | Name: | Experience: | Hitpoints: | Notes: |
---|---|---|---|---|
Uliax | 4000 Exp | 7000 HP | The 1st Omen, stands in the middle of the room without moving and deals a large amount of energy damage. He is known as the Cancer of Knowledge, as he corrupts the libraries and chronicles of Yehsha. Drops the Magician Hat and the very rare Holy Falcon which is required for the The Forgotten Kingdom Quest. | |
Laphis | 3900 Exp | 8000 HP | The 2nd Omen, deals lots of poison damage along with the 4 Poisonthrowers in the room. Known as the Bringer of False promises, he corrupts the minds and wills of the Yehshan people. Drops the very rare Holy Scarab and Ancient Tiara, both required for the The Forgotten Kingdom Quest. | |
Zildur | 6200 Exp | 6700 HP | The 3rd Omen, spawns with a Deathslicer, dealing large amounts of physical damage and paralyzing his target. Zildur is the Hideous Interrogator who tortures and mangles the bodies and souls of those who get seduced by his power. Drops the very rare Soulblade and The Limbcutter which is required for the The Forgotten Kingdom Quest. | |
Rel'tir | 5900 Exp | 6700 HP | The 4th Omen, summons 6 Dark Followers and has 4 Firethrowers in the room. Deals massive amounts of fire damage and paralyzes opponents, one of the most dangerous omens. Rel'tir, General of Armies, leads beasts and men into war and death. Drops the Doomgiver and the very rare Phoenix Shield which is required for the The Forgotten Kingdom Quest. 500 kills of this boss are required to complete the Rel'tir task for a very rare Holy Scarab. | |
Holibar | ? Exp | 10000 HP | The 5th Omen, summons 6 Banshees and deals large amounts of physical and death damage and paralyzes his target. He is the Omen of Nightmares, he deceives people through their dreams and the illusions he creates. Drops the very rare Holibar's Eye, as well as the Hammer of Wrath and Ancient Tiara which are both required for the The Forgotten Kingdom Quest. 500 kills of this boss are required to complete the Holibar task for a very rare Arcane Staff. | |
Zurishatoz | 6000 Exp | 8800 HP | The 6th Omen, spawns with some life-drain pillars, deals large amounts of physical and life-drain damage and paralyzes opponents. He is the one demonic fragment of Azeran who became sealed within the hammer of Ettenflame which Karvos used to defeat Azeran. Drops the very rare Ravager's Axe, required in the The Forgotten Kingdom Quest. | |
Dodruk | ? Exp | 8200 HP | The 7th Omen, spawns with an Icethrower in the room and summons 4 Priestesses, deals large amounts of physical and ice damage and mana drains opponents, she is immune to all except ice and fire damage so Ice HMM's or GFBs are required to kill her. She is the final demonic fragment of Azeran, the one who corrupted the mind of Karvos. Drops the Mask of Dodruk, the very rare Crystal Wand and Crystal Mace, as well as the extremely rare Pharaoh Sword required in the The Forgotten Kingdom Quest. | |
Azeran | 14000 Exp | 21000 HP | The demonic overlord Azeran, the whole from which came the 7 Omens of Yehsha. He is the strongest boss of the quest, deals many types of damage, summons 4 Shadows and inflicts the drunk debuff. Drops the very rare Star Scepter and Star Mace, as well as the extremely rare Triangle Star Bow, arguably one of the best Distance Weapons. |
Plaguebringers of Abukir:
These creatures are the bosses (gods) of the 7 seals in The Plaguebringers of Abukir Quest. They should be approached with extreme caution and a team of at least 5-7 level 250+ players (200+ with Stone Skin Amulets and Might Rings as the bare minimum).
These bosses drop the items needed to complete the Master of Magic Quest.
Image: | Name: | Experience: | Hitpoints: | Notes: |
---|---|---|---|---|
Mons | 40000 Exp | 250000 HP | The mountain god. An extremely powerful but slow boss, all team-members should wear Stone Skin Amulets while fighting, the blocker should stay at a distance running the boss since he can easily kill 300+ level knights in melee. Rarely drops the Key to the Mountain, required to complete the Master of Magic Quest. | |
Ignis | ? Exp | 200000 HP | The fire god. The team should be split into two groups, one on the west and one on the east side of the room, as Ignis separates the sections up with walls and summons waves of fire creatures, including Demons. Be sure to avoid his fire wave. Rarely drops the Tear of Fire, required to complete the Master of Magic Quest. | |
Harenam | 50000 Exp | 130000 HP | The sand god. This is the easiest boss to defeat, players should stand on special tiles next to playing instruments to reduce his damage and healing. Rarely drops the Shield of the Ancients, required to complete the Master of Magic Quest. | |
Tempestas | ? Exp | 200000 HP | The energy god. Powerful energy beams flash across the room during the battle, dealing 350 damage when they land a hit, lower-level mages should wear Might Rings and/or Strange Talismans so they can survive 2 hits. DO NOT USE Magic Shield. It is advised to have druids using Mass Healing on the group. Rarely drops the Orb of Unstable Energy, required to complete the Master of Magic Quest. | |
Terraemotus | 40000 Exp | 250000 HP | The earth god. Summons Titans and uses powerful earth/physical attacks, sends destructive tremors which pulse outward dealing damage, so if you try to run from the boss you can end up walking into each wave of damage and killing yourself. Stone Skin Amulets are advised for less experienced players, shooters should keep their distance. Rarely drops the Ancient Earth Rune, required to complete the Master of Magic Quest. | |
Suffocent | 480000 Exp | 200000 HP | The tar god. Keeps his distance, summons many Tar Monstrosities and uses distance magic attacks. Best to surround him with blockers. Rarely drops the Primal Tar Essence, required to complete the Master of Magic Quest. | |
Mortem | ? Exp | 400000 HP | The death god. Summons many undead creatures and spectres. Trap him in the corner of the room and shoot him down. Rarely drops the Bust of Death, required to complete the Master of Magic Quest. |
Raid Bosses:
These bosses only appear when their Raid is triggered and the server-wide raid message appears.
Image: | Name: | Experience: | Hitpoints: | Notes: |
---|---|---|---|---|
Bear Mother | 46? Exp | 380? HP | A rarely spawning Novus Bear raid boss, similar in strength to a regular bear. Drops the Bear Claw, needed to complete the Citizen Outfit Addons on Novus. | |
Wrigg | 800 Exp | 2500 HP | A very rarely spawning Novus Rotworm raid boss, at least 3-4 skilled Novusians using Headhunter Spears are required to kill this boss. Drops some of the most powerful items on Novus (also some of the rarest items in-game) - the Rotsword, Rotwormace, Worm Maw Amulet and possibly more. | |
Incinera | 6000 Exp | 1000~ HP | A Novus raid boss, mother of the Novus Fledgling Dragons. Can drop some of the strongest equipment pieces on Novus: Steel Helmet, Steel Shield and even Plate Legs. An extremely powerful and difficult to defeat boss for Novus players. | |
Hobin Rood | 3800 Exp | 950 HP | Spawns in a rare bandit raid on Dynahall. A kill of this boss is required to complete the Hobin Rood task with Sheriff Joe for a very rare Elf Trophy. | |
Captain Bigtoe | ?? Exp | 2500 HP | Spawns in a rare cyclops raid on Mount Baltimar. A kill of this boss is required to complete the Captain Bigtoe task with Sheriff Joe for a very rare Cyclops Trophy. | |
Chief Eichelberbog | 8800~ Exp | 4000~ HP | Spawns in a rare Orc Raid on Arak. Could possibly drop one of the Rogue Set pieces. | |
Dumbuk Thunderspear | 9100~ Exp | 3500~ HP | Spawns in a rare Orc Raid on Arak. Could possibly drop one of the Rogue Set pieces. | |
Ulag Silverarrow | 15000~ Exp | 3500~ HP | Spawns in a rare Orc Raid on Arak. Confirmed to drop at least the Rogue Helmet, and possibly other Rogue Set pieces. | |
Grimmorc Ironfist | ? Exp | ? HP | Spawns in a rare Orc Raid on Arak. Could possibly drop one of the Rogue Set pieces. | |
Uruk Twinblade | ? Exp | ? HP | Spawns in a rare Orc Raid on Arak. Could possibly drop one of the Rogue Set pieces. | |
Vruhag the Slaughterer | 21000~ Exp | 9000~ HP | Spawns in a rare Orc Raid on Arak. Could possibly drop one of the Rogue Set pieces. | |
Captain Edward | 17000? Exp | 10000? HP | Spawns in a moderately rare pirate raid at Forgula Pirates. Drops the rare Pirate Captain's Hat required to complete the Richman's World Quest. | |
Gramlok Silverbeard | 8700~ Exp | 5000~ HP | Spawns in a rare dwarf raid in Mittenhoff in the throne room. He is not known to have any unique drops. | |
Nille the Devourer | ?? Exp | ?? HP | Spawns as a very rare raid on the desert north of Yehsha. Has a chance to drop the very rare Green Robe. | |
Erebus | 30000 Exp | 10000 HP | Spawns in a rare raid on Winterbay. One of the most difficult bosses since he basically needs to be killed in 1-2 hits. Has a small chance to drop the insanely rare Green Tome as well as a few rare Cooking recipes. | |
Uliaarthar | 20000+?? Exp | 100000+?? HP | An epic demon boss who only spawns every few months in a raid north of Garrogat. The only creature known to have a chance to drop the very rare Teddy Bear and Thunder Hammer (the best Club weapon), also presumed to drop the Great Shield | |
Balremaach | 2000000+? Exp | 60000~? HP | Arguably the most difficult boss known to exist in-game, spawns in a very rare raid near a demonic gate on the Corrupted Island near Abukir. Drops the insanely rare Horned Helmet and Grey Tome. Upon death, a reward chest appears which can be used by all participants for a lesser reward. |
Event bosses:
These bosses appear during yearly Events on all worlds and require the community to work together to defeat them. Once the final bosses are killed, reward chests are put up for participants to claim exclusive and rare rewards for their efforts.
Image: | Name: | Experience: | Hitpoints: | Notes: |
---|---|---|---|---|
Bloody Mary | 50000~? Exp | 80000~ HP | A powerful banshee-like boss in the Halloween Event raids, drops mostly unknown. | |
Rowena Froggerly | 300~? Exp | 120000~ HP | A powerful witch boss in the Halloween Event raids, drops mostly unknown. | |
Face of Decay | 450000~? Exp | 3000000+? HP | The final boss of the Halloween Event raids. One of the most powerful creatures in Medivia, requires a large team of players to defeat. Once defeated a reward chest appears for all participants to claim their rewards based on damage done and taken, possible rewards include the powerful Watcher Set pieces. | |
Krampus | 2000000+? Exp | 1500000+? HP | The final boss of the Christmas Event raids. A powerful boss which requires the cooperation of a large number of players to kill. Once defeated, players are rewarded Christmas Points based on damage done and taken during the raids which they can then use to purchase festive decoration items; a large present is also put up at Santa's House on Neve which can give 1-3 items from the Christmas Points purchase list or some exclusive rewards like the Elf Helper Doll, Mrs. Claus Doll, Santa's Boots, Santa's Present Bag. | |
Isingoma | 500000+? Exp | 1000000+? HP | A developer-controlled event boss, probably the 2nd most powerful boss in-game after Balremaach, although the fight with Isingoma is usually much longer. Once killed, a reward chest is put up for all participants to claim rewards based on damage done and taken, rewards include the rare Angelic Set as well as other very rare items and equipment. |