Wands & Staves
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Revision as of 14:31, 1 May 2022 by Saelvas Saelvius (talk | contribs)
Due to a variety of different kinds of wands obtainable on Medivia, this category will be split up into 3 sections:
- Explosive Rune Wands - wands, staves or scepters which can be used with Small Explosive Runes and offer mage properties and attributes.
- Attack Wands - wands usable only by mages which deal elemental damage when used on a target.
- Decorative and other Wands - wands which have no purpose other than decoration or providing light.
Explosive Rune Wands
- These staves, wands and scepters can be used to cast Small Explosive Runes by placing the wand/staff in your hand and the runes inside your ammunition slot or quiver.
- Depending on whether they are one-handed or two-handed, the small explosive rune will either hit a single target or a 3x3 tile area surrounding the selected target.
- Many of them can be enchanted with mage Attributes and some offer hidden Properties.
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One-handed (single target)
Image: | Name: | Weight (oz.): | Properties: | Att % | Attributes: |
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Golden Wand | 43.0 | - | - | - | |
Conjure Wand | 19.5 | - | - | - | |
Shakirian Wand | 15.0 | - | - | - | |
Wand of Light | 10.0 | - | - | - | |
Wooden Wand | 26.5 | - | - | - | |
Frozen Wand | 8.9 | - | - | - | |
Purple Fire Wand | 20.0 | - | - | - | |
Rod of Universe | 20.0 | - | - | - | |
Holy Scepter | 26.0 | - | Intelligence (1), Resistance (Holy, 1%) | ||
Star Scepter | 22.0 | - | Intelligence (3) | ||
Meteorite Wand | 25.0 | +2 Magic Level | Intelligence (1), Presence of Mind (3) |
Two-handed (3x3 AoE)
Image: | Name: | Weight (oz.): | Properties: | Att % | Attributes: |
---|---|---|---|---|---|
Wendigo Staff | 65.0 | - | - | - | |
Staff of Might | 29.0 | - | - | - | |
Plaguespreader Rod | 43.0 | - | Presence of Mind (1), Lean (-20), Intelligence (1), Plague | ||
Corrupted Staff | 45.0 | - | Intelligence (1), Intellect (30), Fortified (4) | ||
Crystal Staff | 28.0 | - | Intelligence (2), Resistance (Ice, 2%) | ||
Magician's Staff | 38.0 | +1 Magic Level, +50 Health |
Intelligence (1), Presence of Mind (1), Intellect (50) | ||
Staff of the Primordial Fire |
20.0 | +1 Magic Level, +50 Health, Resistance (Druid)*, Fire Shot (Mage)* |
Intelligence (1), Presence of Mind (2), Resistance (Fire, 3%) | ||
Great Staff | 32.0 | +2 Magic Level | Intelligence (2), Presence of Mind (2) |
Attack Wands
- These wands have a certain number of charges and can be recharged using the Recharge Wand spell (1 charge = 1 mana); different wands use a different number of charges per hit.
- They require a certain Magic Level to be used and can only be used by mages, their damage scales at a low level and magic level until it reaches a cap at which it remains regardless of how much more you advance, the values below will show this damage cap.
- They are all one-handed and can only be cast while held in a hand slot.
- They are not auto-attack and must be cast by right-clicking the wand and left-clicking a target on screen or in the battle window, the same as runes.
Image: | Name: | Weight: | Effect Cap Dmg: | ML required: | Charges: |
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Swamplight Wand | 9.0 oz. | 20-26~ poison damage on hit. | ML 0 | 1000 (2 per hit) | |
Firelight Wand | 9.0 oz. | 20-26~ fire damage on hit. | ML 0 | 1000 (2 per hit) | |
Moonlight Wand | 9.0 oz. | 20-26~ energy damage on hit. | ML 0 | 1000 (2 per hit) | |
Serpent Scepter | 29.0 oz. | 24-35~ poison damage on hit; inflicts a poisoned effect dealing a total of 35 additional poison damage over 16 turns. | ML 10 | 1500 (3 per hit) | |
Fireweaver | 26.0 oz. | 35-50~ fire damage on hit; inflicts a burning effect dealing a total of 55 additional fire damage over 10 turns. | ML 20 | 1500 (3 per hit) | |
Stormcaller | 25.0 oz. | 40-55~ energy damage on hit; inflicts an electrifying effect dealing a total of 20 additional energy damage over 2 turns. | ML 30 | 2000 (3 per hit) | |
Shadowfall | 33.0 oz. | 39-59~ death damage on hit; inflicts a death effect dealing a total of 20 additional death damage over 2 turns. | ML 35 | 2500 (4 per hit) | |
Frostwarden | 29.0 oz. | 54-68~ ice damage on hit; inflicts a freezing effect dealing a total of 55 additional ice damage over 10 turns. | ML 40 | 3000 (5 per hit) |
Decorative and other Wands
Most of these wands either provide some light or are purely decorative.
The Magical Wand and Goofy Wand have some fun effects which can be learned about on their own item pages.
The Magic Wand and Ritual Wand provide 1 magic level to the wielder regardless of the vocation, so they are often used by knights before they reach magic level 9 so they can use Magic Wall runes. They can also not be used with a shield, as they are technically 0 Def shields, and even if you use them with a weapon that offers defense your Def will still be counted from the wand as 0.
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