Difference between revisions of "Convince Creature"

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<div class="wiki" id="content_view" style="display: block">
{| class="wikitable"
|-
| style="text-align: center" | Spells
| &nbsp;
|-
| <div style="text-align: center">[[File:Convince creature rune.png|RTENOTITLE]]</div>
| <span style="font-size: 24.44444465637207px">Convince Creature</span>
|-
| '''Spell Words:'''
| ''Adeta sio''
|-
| '''Cost:'''
| 1500 gp
|-
| '''Magic Level:'''
| 4
|-
| '''Charges:'''
| 1
|-
| '''Used by:'''
| Clerics.
|-
| '''Mana:'''
| 100
|-
| '''Premium:'''
| No
|-
| '''Effect:'''
| <span style="font-size: 13px; line-height: 1.5">Convinces a creatures to help you.</span>
|}


<br/> '''Buy spell from:'''
{{Rune|
 
name=Convince Creature|
{| class="wikitable"
image=[[File:Convince_creature_rune.png]]|
|-
incantation=Adeta sio|
| style="text-align: left" | Town
cost=1500|
| style="text-align: center" | Clerics
ml_spell=10|
|-
ml_use=5|
| style="text-align: left" | '''Ab'Dendriel:'''
charges=1|
| style="text-align: center" |  
mana=100|
[[Eroth|Eroth]]
premium=y|
 
effect=Convinces a creature to help you. The rune requires mana to use and the cost depends on the creature you want to convince.|
|-
note=A very useful rune for knights and rangers. When their mana pool is big enough they can convince a [[Monk]] or a [[Ghoul]] to train on.|
| style="text-align: left" | '''Yehsha:'''
rune=|
| style="text-align: center" |
BP=|
[[Rahkem|Rahkem]]
c_ab=Eroth|
 
c_yehsha=Rahkem|
|-
c_carlin=Padreia|
| style="text-align: left" | '''Carlin:'''
c_osaris=Bedhin|
| style="text-align: center" |
c_thais=Marvik|
[[Padreia|Padreia]]
c_venore=Smiley|
 
}}
|-
| style="text-align: left" | '''Osaris:'''
| style="text-align: center" |
[[Bedhin|Bedhin]]
 
|-
| style="text-align: left" | '''Garrogat:'''
| style="text-align: center" | -
|-
| style="text-align: left" | '''Kazordoon:'''
| style="text-align: center" | -
|-
| style="text-align: left" | '''Thais:'''
| style="text-align: center" |
[[Marvik|Marvik]]
 
|-
| style="text-align: left" | '''Venore:'''
| style="text-align: center" |
[[Smiley|Smiley]]
 
|}
 
&nbsp;
 
----
 
<span style="color: #ff0000; font-size: 13px">Screenshot missing.</span>
 
----
 
'''Note:''' <span style="font-size: 13px; line-height: 1.5">Convince Creature and </span><span style="line-height: 1.5">[[Paralyze|Paralyze]]</span><span style="font-size: 13px; line-height: 1.5">are the only </span><span style="line-height: 1.5">runes</span><span style="font-size: 13px; line-height: 1.5">that needs mana to be used. The mana required to use this rune varies depending upon the creature that you want to convince. There are some creatures that cannot be </span><span style="line-height: 1.5">convinced</span><span style="font-size: 13px; line-height: 1.5">and some creatures that can only be </span><span style="line-height: 1.5">convinced</span><span style="font-size: 13px; line-height: 1.5">(cannot be </span><span style="line-height: 1.5">summoned</span><span style="font-size: 13px; line-height: 1.5">).</span>
 
----
<br/> [[Spells|Spells]]</div>

Revision as of 15:33, 17 November 2018

Convince creature rune.png Convince Creature
Incantation: Adeta sio
Cost: 1500 gp
Magic Level: 10 (spell) 5 (to use)
Charges: 1
Dropped by: None.
Mana 100 magic points
Premium: ✔️
Effect: Convinces a creature to help you. The rune requires mana to use and the cost depends on the creature you want to convince.
Note: A very useful rune for knights and rangers. When their mana pool is big enough they can convince a Monk or a Ghoul to train on.
Buy spell from:
City Druids Mages Archers
Abukir --- --- ---
Arak --- --- ---
Cirone --- --- ---
Eschen --- --- ---
Garrogat --- --- ---
Lucindel --- --- ---
Mittenhoff --- --- ---
Osaris Bedhin --- ---
Thoris --- --- ---
Yehsha Rahkem --- ---

Go back to Runes.