Difference between revisions of "Convince Creature"

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premium=y|
premium=y|
effect=Convinces a creature to help you. The rune requires mana to use and the cost depends on the creature you want to convince.|
effect=Convinces a creature to help you. The rune requires mana to use and the cost depends on the creature you want to convince.|
note=A very useful rune for knights and rangers. When their mana pool is big enough they can convince a [[Monk]] or a [[Ghoul]] to train on.|
note=A very useful rune for knights and rangers. When their mana pool is big enough they can convince a [[Ghoul]] to train on. You cannot convince a [[Monk]] however.|
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Revision as of 13:00, 4 January 2019

Convince creature rune.png Convince Creature
Incantation: Adeta sio
Cost: 1500 gp
Magic Level: 10 (spell) 5 (to use)
Charges: 1
Dropped by: None.
Mana 100 magic points
Premium: ✔️
Effect: Convinces a creature to help you. The rune requires mana to use and the cost depends on the creature you want to convince.
Note: A very useful rune for knights and rangers. When their mana pool is big enough they can convince a Ghoul to train on. You cannot convince a Monk however.
Buy spell from:
City Druids Mages Archers
Abukir --- --- ---
Arak --- --- ---
Cirone --- --- ---
Eschen --- --- ---
Garrogat --- --- ---
Lucindel --- --- ---
Mittenhoff --- --- ---
Osaris Bedhin --- ---
Thoris --- --- ---
Yehsha Rahkem --- ---

Go back to Runes.