Difference between revisions of "Demorc Warchief"

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push_objects=y|
push_objects=y|
immune_to=?|
immune_to=?|
neutral_to=?|
neutral_to=Physical, Fire, Energy, Ice, Holy, ?|
task= 700 ([[Demonic Faction]])|
task= 700 ([[Demonic Faction]])|
est_max_damage= 2500+ HP per turn |
est_max_damage= 2500+ HP per turn |
sounds=?|
sounds=?|
note=Extremely fast moving.|
note=Extremely fast moving.|
strategy=|
strategy=Knights can block 2 of these and have a mage use energy beams/waves or simply use explos with an extra shooter or 2.<br>They can also be hunted together with regular demorcs and demorc brutes in a team consisting of a knight and a mage (or knight + mage + another shooter) utilising effectively mages' beams and waves (killing double warchiefs and large groups of demorcs/brutes) for high experience and decent return and even profit on very high levels.|
skinnable=|
skinnable=|
location=[[Sheol]]|
location=[[Sheol]]|
loot=0-100 [[Gold Coin]], [[Curved Axe]], [[Double Axe Head]], [[Knight Axe]], [[Guardian Halberd]] (semi-rare), [[Heavy Halberd]] (rare), [[The Bloodcurser]] (extremely rare), [[Virulent Legs]] (extremely rare)|
loot=0-100 [[Gold Coin]], [[Curved Axe]], [[Double Axe Head]], [[Knight Axe]], [[Guardian Halberd]] (semi-rare), [[Heavy Halberd]] (rare), [[The Bloodcurser]] (extremely rare), [[Virulent Legs]] (extremely rare)|
}}
}}

Revision as of 20:41, 3 February 2023

Demorc Warchief
Demorc Warchief.png
Heart.png Hit Points: 15515
Xp.png Experience: 20240
Summon.png Summon:
Convince.png Convince:
Abilities:Melee (0-1000+, twice per turn), Front Swipe? or Berserk?, ?
Pushable:
Push Objects:✔️
Est. Max Damage:2500+ HP per turn
Immune To:?
Neutral To:Physical, Fire, Energy, Ice, Holy, ?
Sounds:?
Task:700 (Demonic Faction)
Note:Extremely fast moving.
Strategy:Knights can block 2 of these and have a mage use energy beams/waves or simply use explos with an extra shooter or 2.
They can also be hunted together with regular demorcs and demorc brutes in a team consisting of a knight and a mage (or knight + mage + another shooter) utilising effectively mages' beams and waves (killing double warchiefs and large groups of demorcs/brutes) for high experience and decent return and even profit on very high levels.
Loot:0-100 Gold Coin, Curved Axe, Double Axe Head, Knight Axe, Guardian Halberd (semi-rare), Heavy Halberd (rare), The Bloodcurser (extremely rare), Virulent Legs (extremely rare)
Location:Sheol

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