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General Information
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Advanced guide for mages.
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Vocation Choice
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Mage is a great vocation for people that love to socialize and teamhunt, every knight's treasure.
Great teamhunter, but rune-heavy vocation, weak early solo hunt, expensive to level it up quickly 'till level 220.
Requires teamhunting partner to show its full potential.
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Vocation Statistics
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Each level up Mage gains:
• 5 health points
• 30 mana points
• 10 oz. capacity
Health regeneration: 1hp per 12 sec
Mana regeneration: 1 mana per 3 sec
After Promotion: 1 mana per 2 sec
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Pros and Cons
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Pros
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• Instant healing spells.
• Can use Summons to hunt on lower levels.
• Mage-exclusive Ultimate Explosion spell.
• Mage-exclusive Energy Wave, Energy Beam and Great Energy Beam.
• Huge damage dealt with runes and spells.
• Can idle-profit making runes.
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Cons
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• Super strong teamhunt potential.
• Low amount of health.
• Low capacity gain.
• Expensive to level up quickly on lower levels.
• Hard to solo profit on low lvl without summons.
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Tips & Tricks
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Tips
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• Buy Promotion as fast as you can afford it.
• Never keep your mana full, use a bit of it so you train Magic Level. But remember to keep your mana in comfortable amount, in case you run into troubles!
• Summons are your best friends! Use them to make money with basically free damage, they don't drain any experience.
• Always have Energy Ring ready to use.
• Always carry backpack of UH and at least one backpack of mana fluids on yourself.
• Manasit whenever you are having a break, it will save you a lot of money and boost mlvl.
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Mana Efficiency
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Name
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Mana Gain
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Cost
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Mana Per Gold
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Pros
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Cons
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Life Ring
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390
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900gp
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0.43
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You can loot them or Life Crystals from creatures.
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Not efficient, takes long time to gain mana.
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Ring of Healing
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936
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2000gp
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0.47
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Weight basically nothing, quite fast regeneration.
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A lot slower compared to mana fluids, usually less efficient than mana fluids.
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Mana Fluid
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20-75
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100gp
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0.475
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Regenerates mana in PZ. You can refill mana in no time. Better efficiency than ROHs
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Weights a lot. Random amount of mana refilled.
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Mana Fluid (returned vial)
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20-75
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100gp
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0.5
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Regenerates mana in PZ. You can refill mana in no time. Better efficiency than ROHs
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Weights a lot. Random amount of mana refilled. You need to return them to NPC.
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Big Mana Potion
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280-480
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820gp
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0.45
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Returns up to 480 mana on one use. Requires low amount of clicks. Low capacity. Quick mana refill.
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10 second cooldown between uses, low gold efficiency.
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Big Mana Potion (returned vial)
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280-480
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850gp
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0.46
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Returns up to 480 mana on one use. Requires low amount of clicks. Quick mana refill. Low capacity. You need to return them to NPC.
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10 second cooldown between uses, low gold efficiency.
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Ring of Purity
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17887
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35000gp
(refill)
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0.51
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Weight basically nothing, fast regeneration, lasts for 150 minutes, gives extra +3 speed and 1% resistances, best gp:mana ratio ingame.
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A lot slower compared to mana fluids, hard faction reward, requires completed Grim Faction to refill.
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Equipment
Attributes
Name
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Effect
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Set Piece
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Mana Absorb
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10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana..
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Armor
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Resistances
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Provides resistance against a certain type of damage.
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All Set pieces
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Presence of Mind
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Increases your mana regeneration by small amount.
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Helmet, Armor, Legs, Staff
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Intelligence
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increases your magic level. Works only for mages.
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All Set pieces, Ring, Staff
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Vitality
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Increases your total health pool. Mages gain 1/3 of the total amount.
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All Set pieces
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Hunting Spots