Difference between revisions of "Red Skull"

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= Red Skull =


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=Red Skull=
 
[[File:Red Skull.gif|Red_Skull.gif]]&nbsp;A player gets a red skull if they kill:
 
*Three or more unmarked characters in one day (24 hours),
*Five or more unmarked characters in one week (7 days), or
*Ten or more unmarked characters in one month (30 days).
 
A red skull will last for the 30 days following the last unjust kill over the allowed amount. If you unjustly kill another player while you have a red skull, it will cause the one-month red skull penalty to start over. A red-skulled player who dies will drop all items, regardless of whether they have [[Blessings|Blessings]] or wear an [[Amulet_of_Loss|Amulet of Loss]]! This will encourage players to hunt and to punish players who have a red skull.


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If you encounter a red-skull player on your screen, be cautious! Random <span class="mw-redirect">[[Playerkillers|Playerkillers]]</span> often have red skulls. Of course, players not marked with skulls can be random player killers too, but a red-skull indicates an aggressive person.
[[Image:Red_Skull.gif|Red_Skull.gif]]A player gets a red skull if they kill:<br />
 
An unjustified frag will be reset every 24 hours and removed every 30 days.


* Three or more unmarked characters in one day (24 hours),
Killing the same character multiple times only counts as one.
* Five or more unmarked characters in one week (7 days), or
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* Ten or more unmarked characters in one month (30 days).
<br />  A red skull will last for the 30 days following the last unjust kill over the allowed amount. If you unjustly kill another player while you have a red skull, it will cause the one-month red skull penalty to start over. A red-skulled player who dies will drop all items, regardless of whether they have [[Blessings|Blessings]] or wear an [[Amulet of Loss|Amulet of Loss]]! This will encourage players to hunt and to punish players who have a red skull.<br /> <br />  If you encounter a red-skull player on your screen, be cautious! Random <span class="mw-redirect">[[Playerkillers|Playerkillers]]</span> often have red skulls. Of course, players not marked with skulls can be random player killers too, but a red-skull indicates an aggressive person.<br /> <br />  An unjustified frag will be reset every 24 hours and removed every 30 days. </div>

Revision as of 03:38, 7 April 2019

Red Skull


Red_Skull.gif A player gets a red skull if they kill:

  • Three or more unmarked characters in one day (24 hours),
  • Five or more unmarked characters in one week (7 days), or
  • Ten or more unmarked characters in one month (30 days).

A red skull will last for the 30 days following the last unjust kill over the allowed amount. If you unjustly kill another player while you have a red skull, it will cause the one-month red skull penalty to start over. A red-skulled player who dies will drop all items, regardless of whether they have Blessings or wear an Amulet of Loss! This will encourage players to hunt and to punish players who have a red skull.

If you encounter a red-skull player on your screen, be cautious! Random Playerkillers often have red skulls. Of course, players not marked with skulls can be random player killers too, but a red-skull indicates an aggressive person.

An unjustified frag will be reset every 24 hours and removed every 30 days.

Killing the same character multiple times only counts as one.