Difference between revisions of "Red Skull"

From Medivia Online Wiki
Line 16: Line 16:
An unjustified frag will be reset every 24 hours and removed every 30 days.
An unjustified frag will be reset every 24 hours and removed every 30 days.


Killing the same character multiple times only counts as one.
Killing the same character multiple times will count every frag as another unjust kill.
</div>
</div>

Revision as of 22:02, 4 November 2019

Red Skull


Red_Skull.gif A player gets a red skull if they kill:

  • Three or more unmarked characters in one day (24 hours),
  • Five or more unmarked characters in one week (7 days), or
  • Ten or more unmarked characters in one month (30 days).

A red skull will last for the 30 days following the last unjust kill over the allowed amount. If you unjustly kill another player while you have a red skull, it will cause the one-month red skull penalty to start over. A red-skulled player who dies will drop all items, regardless of whether they have Blessings or wear an Amulet of Loss! This will encourage players to hunt and to punish players who have a red skull.

If you encounter a red-skull player on your screen, be cautious! Random Playerkillers often have red skulls. Of course, players not marked with skulls can be random player killers too, but a red-skull indicates an aggressive person.

An unjustified frag will be reset every 24 hours and removed every 30 days.

Killing the same character multiple times will count every frag as another unjust kill.