Difference between revisions of "The Doomcaller"

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}} &nbsp;<b>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases magic level (mages and druids only). }}]]</b> <small>(2)</small>,<b> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by X per 16 ticks (2 sec for a promoted mage, 3 sec for a promoted archer etc.). }}]]</b> <small>(2)</small>, <b>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]]</b> <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 3%]</small>|
}} &nbsp;<b>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases magic level (mages and druids only). }}]]</b> <small>(2)</small>,<b> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by X per 16 ticks (2 sec for a promoted mage, 3 sec for a promoted archer etc.). }}]]</b> <small>(2)</small>, <b>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]]</b> <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 3%]</small>|
weight=22.0|
weight=22.0|
hands=2|
hands=3|
properties=+2 [[Properties#Magic Level|Magic Level]], [[Properties#Active Effects/Abilities|{{#tip-text: Hellfire| [5 minute cooldown] <br>One-handed version: Right-click the staff to summon a hellfire which deals single target primordial fire damage during 6 1-second turns and then disappears (roughly 400-500~ damage per hit around levels 400-500). <br>Two-handed version: Right-click the staff to summon a hellfire which deals 3x3 area of effect primordial fire damage during 6 1-second turns and then disappears (roughly 120-170~ damage per hit around levels 400-500).}}]]|
enchantable=y|
enchantable=y|
loot_value=Negotiable gp.|
loot_value=Negotiable gp.|
dropped_by=None|
dropped_by=None|
note=The doomcaller can normally be used to cast [[Small Explosive Rune]]s with a single target effect, however it can be 'enchanted' with a [[Blazing Core]] from [[Flamebringer]]s to turn it into a two-handed version which shoots in a 3x3 area of effect, this also renders the attack of the summonable Hellfire into a 3x3 area of effect attack but reduces the damage to about 30% on each tile as compared to the single target one. The blazing core can be removed and replaced at will when out of battle.<br>One of the weapons available to be crafted from [[Baalerun's Core]] by [[Blacksmith Azzodon]] after completing the [[Demonic Faction]].}}
note=*The doomcaller can normally be used to cast [[Small Explosive Rune]]s with a single target effect, however it can be 'enchanted' with a [[Blazing Core]] from [[Flamebringer]]s to turn it into a two-handed version which shoots in a 3x3 area of effect, this also renders the attack of the summonable Hellfire into a 3x3 area of effect attack but reduces the damage to about 30% on each tile as compared to the single target one. The blazing core can be removed and replaced at will when out of battle.<br>One of the weapons available to be crafted from [[Baalerun's Core]] by [[Blacksmith Azzodon]] after completing the [[Demonic Faction]].}}

Revision as of 01:35, 29 May 2022

File:Doomcaller.gif
You see the Doomcaller
It weighs 22.0 oz.
Properties:+2 Magic Level, Hellfire
Possible
Attributes:
 Intelligence (2), Presence of Mind (2), Resistance [Elements, 3%]
Enchantable:✔️
Weight:22.0 oz
Hands:One/two-handed.*
Dropped by:None
Buy from:Players only.
Sell to:Players only.
Note:*The doomcaller can normally be used to cast Small Explosive Runes with a single target effect, however it can be 'enchanted' with a Blazing Core from Flamebringers to turn it into a two-handed version which shoots in a 3x3 area of effect, this also renders the attack of the summonable Hellfire into a 3x3 area of effect attack but reduces the damage to about 30% on each tile as compared to the single target one. The blazing core can be removed and replaced at will when out of battle.
One of the weapons available to be crafted from Baalerun's Core by Blacksmith Azzodon after completing the Demonic Faction.

Go back to Wands & Staves.