Difference between revisions of "Archlight Wand"

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hands=1|
hands=1|
def=11|
def=11|
properties=+1 [[Properties#Magic Level|Magic Level]]|
pattributes={{Attributes|
pattributes={{Attributes|
name_1=Intelligence (14)|
name_1=Intelligence (14)|
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}}  [[Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] (14), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] (1), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Ice, 2%)|
}}  [[Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] (14), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] (1), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Ice, 2%)|
item_rank={{#tip-text:330| Level 265 required to use to full potential. }}|
item_rank={{#tip-text:330| Level 265 required to use to full potential. }}|
properties=[[Intelligence|{{#tip-text:Intelligence| Increases intelligence (mages and druids only). }}]] (11)|
properties=[[Intelligence]] (11)|
weight=31.0|
weight=31.0|
mlreq=60|
mlreq=60|

Revision as of 16:44, 20 July 2023

Archlight Wand.png
You see an Archlight Wand (Def:11). 
It weighs 31.0 oz.
Item Rank:330
Properties:Intelligence (11)
Possible
Attributes:
 Intelligence (14), Presence of Mind (1), Resistance (Ice, 2%)
Effect:Deals 90-120~ ice damage on hit and inflicts a freezing effect, shortly locking your target in place.
Def:11
Magic Level
required:
60
Charges:10000
Charges
per hit:
6
Weight:31.0 oz
Hands:One-handed.
Dropped by:Frostmaiden
Buy from:Players only.
Sell to:Players only.
Note:Can be used both as an "attack" wand which deals damage from its own source as well as to cast Small Explosive Runes (with a single target effect).
One of most powerful one-handed wands before Doomcaller.

Go back to Wands & Staves.