Difference between revisions of "States"

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m (Text replacement - "speed" to "Speed")
m (Text replacement - "Speed" to "speed")
 
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*[[File:Electrified.png|electrified.png]]Electrified - ''Will take energy damage over time.''  
*[[File:Electrified.png|electrified.png]]Electrified - ''Will take energy damage over time.''  
*[[File:Freezing.png|freezing.png]]Freezing - ''Will take freeze damage over time.''  
*[[File:Freezing.png|freezing.png]]Freezing - ''Will take freeze damage over time.''  
*[[File:Haste.png|haste.png]]Haste - ''Movement [[Properties#Speed|Speed]] is increased.''  
*[[File:Haste.png|haste.png]]Haste - ''Movement [[Properties#Speed|speed]] is increased.''  
*[[File:Hungry.png|hungry.png]]Hungry - ''Player has not eaten any food and will not regenerate.''  
*[[File:Hungry.png|hungry.png]]Hungry - ''Player has not eaten any food and will not regenerate.''  
*[[File:Locked.png|locked.png]]Locked - ''Player has been in combat within the last 60 seconds.''  
*[[File:Locked.png|locked.png]]Locked - ''Player has been in combat within the last 60 seconds.''  
*[[File:Manashield.png|manashield.png]]Manashield - ''Mana will be depleted instead of health.''  
*[[File:Manashield.png|manashield.png]]Manashield - ''Mana will be depleted instead of health.''  
*[[File:Paralyzed.png|paralyzed.png]]Paralyzed - ''Movement [[Properties#Speed|Speed]] is impaired.''  
*[[File:Paralyzed.png|paralyzed.png]]Paralyzed - ''Movement [[Properties#Speed|speed]] is impaired.''  
*[[File:Poisoned.png|poisoned.png]]Poisoned - ''Will take poison damage over time.''  
*[[File:Poisoned.png|poisoned.png]]Poisoned - ''Will take poison damage over time.''  
*[[File:Protection.png|protection.png]]Protection - ''Inside of a protection zone (house or depot generally).''  
*[[File:Protection.png|protection.png]]Protection - ''Inside of a protection zone (house or depot generally).''  
*[[File:Purified.png|purified.png]]Purified - ''Your health will be regenerated over time''  
*[[File:Purified.png|purified.png]]Purified - ''Your health will be regenerated over time''  
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Latest revision as of 00:49, 21 July 2023

States


There are several different types of states, each with their own effect.
 
  • burning.pngBurning - Will take fire damage over time.
  • cursed.pngCursed - Will take physical damage over time.
  • drunk.pngDrunk - Movements may become random in addition to random 'hicks'.
  • electrified.pngElectrified - Will take energy damage over time.
  • freezing.pngFreezing - Will take freeze damage over time.
  • haste.pngHaste - Movement speed is increased.
  • hungry.pngHungry - Player has not eaten any food and will not regenerate.
  • locked.pngLocked - Player has been in combat within the last 60 seconds.
  • manashield.pngManashield - Mana will be depleted instead of health.
  • paralyzed.pngParalyzed - Movement speed is impaired.
  • poisoned.pngPoisoned - Will take poison damage over time.
  • protection.pngProtection - Inside of a protection zone (house or depot generally).
  • purified.pngPurified - Your health will be regenerated over time