Difference between revisions of "Abysmor"

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note=Very powerful creature, use [[Divine Flame]] on blocker.<br><br>
note=Very powerful creature, use [[Divine Flame]] on blocker.<br><br>
'''Mechanics:'''<br>
'''Mechanics:'''<br>
1. The Jump:<br>
1. The Jump: He chooses a player to jump, the player cannot move and a green area (3x3) is marked around the player, other players must enter the marked area within to reduce damage.<br><br>
2. Deadly channeling:<br>
2. Deadly channeling: A player is marked and has 5~7 seconds to use or someone use [[Divine Flame]] otherwise dies.<br><br>
3. Mortal DoT:|
3. Mortal DoT: Damage over time starts to grow exponentially (until 3k) need use or someone use [[Divine Flame]] to interrupt the DoT|
location=[[Church of Anchegul]]|
location=[[Church of Anchegul]]|
loot=?|
loot=?|
}}
}}

Revision as of 05:07, 25 November 2023

Abysmor
{{{image}}}
Heart.png Hit Points: 46,000
Xp.png Experience: ??
Summon.png Summon: --
Convince.png Convince: --
Abilities:
Pushable:
Push Objects:✔️
Est. Max Damage:
Immune To:Invisibility, Fire
Neutral To:Physical
Sounds:?
Note:Very powerful creature, use Divine Flame on blocker.

Mechanics:
1. The Jump: He chooses a player to jump, the player cannot move and a green area (3x3) is marked around the player, other players must enter the marked area within to reduce damage.

2. Deadly channeling: A player is marked and has 5~7 seconds to use or someone use Divine Flame otherwise dies.

3. Mortal DoT: Damage over time starts to grow exponentially (until 3k) need use or someone use Divine Flame to interrupt the DoT
Loot:?
Location:Church of Anchegul

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