Difference between revisions of "Dynamic Spawn Rate"
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(Created page with "Dynamic Spawn Rate was introduced in the update 7.60 (May/2024)<br><br> Spawn rate of monsters killed in Party now depends on amount of players in party who have recently killed a creature.<br><br> Spawn rate is not affected if ONE player kills a creature. <br><br> *Spawns rate increased by 46% if TWO players in party kill creature *Spawns rate increased by 84% if THREE players in party kill creature *Spawns rate increased by 108% if FOUR players in party kill creatu...") |
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Spawn rate is not affected if ONE player kills a creature. | Spawn rate is not affected if ONE player kills a creature. | ||
<br><br> | <br><br> | ||
*Spawns rate increased by | <big> | ||
*Spawns rate increased by | *Spawns rate increased by 34% if TWO players in party kill creature | ||
*Spawns rate increased by | *Spawns rate increased by 60% if THREE players in party kill creature | ||
*Spawns rate increased by | *Spawns rate increased by 78% if FOUR players in party kill creature | ||
*Spawns rate increased by 88% if FIVE players in party kill creature | |||
</big> | |||
<br><br> | |||
To calculate the real reduction you should use this method (example for a 30min respawn in 2 players):<br> | |||
{{QuoteWhite|text=(30*60)/1.34 = 1343 seconds = 22.38 minutes}} | |||
<small>30 is the respawn time (in minutes)<br> | |||
60 is to convert minutes to seconds<br> | |||
1.34 is the 34% spawn rate<br></small> | |||
<br> | <br> | ||
This feature is only active in parties with [[Shared Experience Level Range]] enabled.<br> | This feature is only active in parties with [[Shared Experience Level Range]] enabled.<br> | ||
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{{Back |category=Party}} | {{Back |category=Party}} |
Latest revision as of 13:56, 14 June 2024
Dynamic Spawn Rate was introduced in the update 7.60 (May/2024)
Spawn rate of monsters killed in Party now depends on amount of players in party who have recently killed a creature.
Spawn rate is not affected if ONE player kills a creature.
- Spawns rate increased by 34% if TWO players in party kill creature
- Spawns rate increased by 60% if THREE players in party kill creature
- Spawns rate increased by 78% if FOUR players in party kill creature
- Spawns rate increased by 88% if FIVE players in party kill creature
To calculate the real reduction you should use this method (example for a 30min respawn in 2 players):
(30*60)/1.34 = 1343 seconds = 22.38 minutes
30 is the respawn time (in minutes)
60 is to convert minutes to seconds
1.34 is the 34% spawn rate
This feature is only active in parties with Shared Experience Level Range enabled.