Difference between revisions of "Sheep"
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{{Monster| | |||
= | name=Sheep| | ||
class=Mammal| | |||
image=[[File:sheep.gif]]| | |||
hp=20| | |||
exp=0| | |||
summon=250| | |||
convince=250| | |||
abilities=None.| | |||
pushable=y| | |||
push_objects=n| | |||
walks_around=Energy, Fire, Poison| | |||
immune_to=None.| | |||
neutral_to= Physical, Energy, Fire, Ice, Poison, Lifedrain, Death, Holy, Curse| | |||
task=None.| | |||
notes=Sheep provide a good amount of food, which gives a purpose to hunt them.| | |||
strategy=Sheep always run from attackers. Chase them and kill them with any weapon.| | |||
location=[[Thoris]], [[Louserett]], [[Cirone]], [[Snowy Hills]], grassy areas around Medivia| | |||
loot=0-4 [[Meat]]| | |||
skinnable=[[File:White wool.png|White Wool]] [[White Wool]] [[File:Hunter%27s_Knife.png|link=Hunter's Knife]] (10%)| | |||
}} |
Latest revision as of 16:39, 3 June 2024
Hit Points: 20 Experience: 0 Summon: 250 Convince: 250 | |
---|---|
Abilities: | None. |
Class: | Mammal |
Pushable: | ✔️ |
Push Objects: | ❌ |
Est. Max Damage: | ? |
Immune To: | None. |
Neutral To: | Physical, Energy, Fire, Ice, Poison, Lifedrain, Death, Holy, Curse |
Task: | None. |
Strategy: | Sheep always run from attackers. Chase them and kill them with any weapon. |
Loot: | 0-4 Meat |
Skinnable: | White Wool (10%) |
Location: | Thoris, Louserett, Cirone, Snowy Hills, grassy areas around Medivia |
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