Difference between revisions of "Mage Guide"
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= <div style="font-size: xxx-large; text-align: center"> General Information </div> = | = <div style="font-size: xxx-large; text-align: center"> General Information </div> = | ||
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! <div style="font-size:18px;">[[Archmage Expert Guide]]</div> | |||
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| style="text-align: center" height="160px"|[[File:Mage Female Full.png|link=Archmage Expert Guide]]<br><br>Advanced guide for mages. | |||
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! Vocation Choice | ! Vocation Choice | ||
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| | | Mage is a great vocation for people that love to socialize and teamhunt, every knight's treasure. <br> <br> | ||
Great teamhunter, but rune-heavy vocation, weak early solo hunt, expensive to level it up quickly till 220 | Great teamhunter, but rune-heavy vocation, weak early solo hunt, expensive to level it up quickly 'till level 220. <br> <br> | ||
Requires | Requires teamhunting partner to show its full potential. | ||
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! Vocation Statistics | ! Vocation Statistics | ||
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| Each level up | | Each level up Mage gains:<br> | ||
• 5 health points <br> | • 5 health points <br> | ||
• 30 mana points <br> | • 30 mana points <br> | ||
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<br> | <br> | ||
Health regeneration: 1hp per 12 sec | Health regeneration: 1hp per 12 sec | ||
Mana regeneration: 1 mana per 3 sec | Mana regeneration: 1 mana per 3 sec <br> | ||
After [[Promotion]]: 1 mana per 2 sec | After [[Promotion]]: 1 mana per 2 sec | ||
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• | • Instant healing spells. <br> | ||
• Can use [[Summon Creature|Summons]] to hunt on lower levels.<br> | • Can use [[Summon Creature|Summons]] to hunt on lower levels.<br> | ||
• | • Mage-exclusive Ultimate Explosion spell.<br> | ||
• | • Mage-exclusive [[Energy Wave]], [[Energy Beam]] and [[Great Energy Beam]].<br> | ||
• Huge damage dealt with runes.<br> | • Huge damage dealt with runes and spells.<br> | ||
• Can idle-profit making runes.<br> | • Can idle-profit making runes.<br> | ||
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• | • Super strong teamhunt potential. <br> | ||
• Low amount of health. <br> | • Low amount of health. <br> | ||
• Low capacity gain. <br> | • Low capacity gain. <br> | ||
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| [[Big Mana Potion]] | | [[Big Mana Potion]] | ||
| 280-480 | | 280-480 | ||
| | | 820gp | ||
| 0.45 | | 0.45 | ||
|Returns up to 480 mana on one use. Requires low amount of clicks. Low capacity. Quick mana refill. | |Returns up to 480 mana on one use. Requires low amount of clicks. Low capacity. Quick mana refill. | ||
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| [[Attributes#Mana_Absorb|Mana Absorb]] | | [[Attributes#Mana_Absorb|Mana Absorb]] | ||
| 10% chance to absorb 5% of | | 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana.. | ||
| Armor | | Armor | ||
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Latest revision as of 18:30, 12 March 2024
General Information
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Tips & Tricks
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Mana Efficiency
Name | Mana Gain | Cost | Mana Per Gold | Pros | Cons | |
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Life Ring | 390 | 900gp | 0.43 | You can loot them or Life Crystals from creatures. | Not efficient, takes long time to gain mana. | |
Ring of Healing | 936 | 2000gp | 0.47 | Weight basically nothing, quite fast regeneration. | A lot slower compared to mana fluids, usually less efficient than mana fluids. | |
Mana Fluid | 20-75 | 100gp | 0.475 | Regenerates mana in PZ. You can refill mana in no time. Better efficiency than ROHs | Weights a lot. Random amount of mana refilled. | |
Mana Fluid (returned vial) | 20-75 | 100gp | 0.5 | Regenerates mana in PZ. You can refill mana in no time. Better efficiency than ROHs | Weights a lot. Random amount of mana refilled. You need to return them to NPC. | |
Big Mana Potion | 280-480 | 820gp | 0.45 | Returns up to 480 mana on one use. Requires low amount of clicks. Low capacity. Quick mana refill. | 10 second cooldown between uses, low gold efficiency. | |
Big Mana Potion (returned vial) | 280-480 | 850gp | 0.46 | Returns up to 480 mana on one use. Requires low amount of clicks. Quick mana refill. Low capacity. You need to return them to NPC. | 10 second cooldown between uses, low gold efficiency. | |
Ring of Purity | 17887 | 35000gp (refill) |
0.51 | Weight basically nothing, fast regeneration, lasts for 150 minutes, gives extra +3 speed and 1% resistances, best gp:mana ratio ingame. | A lot slower compared to mana fluids, hard faction reward, requires completed Grim Faction to refill. |
Equipment
Name | Effect | Set Piece |
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Mana Absorb | 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana.. | Armor |
Resistances | Provides resistance against a certain type of damage. | All Set pieces |
Presence of Mind | Increases your mana regeneration by small amount. | Helmet, Armor, Legs, Staff |
Intelligence | increases your magic level. Works only for mages. | All Set pieces, Ring, Staff |
Vitality | Increases your total health pool. Mages gain 1/3 of the total amount. | All Set pieces |