Difference between revisions of "Hydra"
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walks_around=Fire, Energy| | walks_around=Fire, Energy| | ||
immune_to=Poison| | immune_to=Poison| | ||
neutral_to=Physical, Energy, | neutral_to=Physical, Energy, Lifedrain, Fire, Ice| | ||
task=300 ([[Tylar Tasks]])| | task=300 ([[Tylar Tasks]])| | ||
est_max_damage=864+ hp per turn, 1865+ hp (very slim chance) with 3 heads| | est_max_damage=864+ hp per turn, 1865+ hp (very slim chance) with 3 heads| |
Revision as of 22:47, 28 February 2022
Lernaean Hydra File:Lernaean Hydra.gif | Hit Points: 4500 Experience: 8600 Summon: -- Convince: -- |
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Abilities: | Melee (0-314), Poison wave (146-350), Poison strike (100-200), Paralysis, Self-Healing |
Category: | ? |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | 864+ hp per turn, 1865+ hp (very slim chance) with 3 heads |
Immune To: | Poison |
Neutral To: | Physical, Energy, Lifedrain, Fire, Ice |
Sounds: | "FACHHH!"; "FSCHHHH!" |
Task: | 300 (Tylar Tasks) |
Note: | Runs on low health. It changes to a 2-headed version on deep green hp and a 3-headed version on deep yellow hp. With each additional head, the Lernaean Hydra gains the ability to use an additional poison wave and poison strike per turn. |
Strategy: | Pay special care and attention to the shape of the wave and the direction the hydra faces. |
Loot: | 0-300 Gold Coin, 0-3 Hydra Ham, 0-4 Small Emerald, Protection Amulet, Plate Armor, Illumination Ring (semi-rare), Light Sword (semi-rare), Serpent Scepter (semi-rare), Dragonfetish (rare), Medusa Shield (very rare), Poisoned Bow (very rare), Arming Sword (very rare), Torn Quicksand Boots (very rare), Assassin Blade (very rare) |
Skinnable: | Hydra Head with Hydra Tongue with Hydra Claw with 3% |
Location: | Lernaean Hydra Island, Lernaean Hydra Small Spawn |
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