Difference between revisions of "Armors"
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| [[Nocturne Robe]] | | [[Nocturne Robe]] | ||
| style="width: 1px; text-align: center" | {{#tip-text:600| Blessing of Anchegul required to wield to full potential. }} | | style="width: 1px; text-align: center" | {{#tip-text:600| Blessing of Anchegul required to wield to full potential. }} | ||
| style="text-align: center" | | | style="text-align: center" | 15 | ||
| style="text-align: center" | | | style="text-align: center" | 17.0 oz | ||
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (27), <br> | | style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (27), <br>2% [[Properties#Curse Resistance|curse resistance]], <br>2% [[Properties#Death Resistance|death resistance]] | ||
| style="text-align: center" | | | style="text-align: center" | {{Attributes| | ||
| style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(32)</small>, <br> | name_1=Resistance (Curse, 4%)| | ||
large_1=5.76| | |||
small_1=0.38| | |||
shard_1=0.07| | |||
name_2=Intelligence (32)| | |||
large_2=7.5| | |||
small_2=0.5| | |||
shard_2=0.1| | |||
name_3=Presence of Mind (2)| | |||
large_3=10.71| | |||
small_3=0.71| | |||
shard_3=0.14| | |||
name_4=Mana Absorb| | |||
large_4=10.71| | |||
small_4=0.71| | |||
shard_4=0.14| | |||
name_5=Amplify Magic Shield (5%)| | |||
large_5=12.5| | |||
small_5=0.83| | |||
shard_5=0.16| | |||
}} | |||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 4%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(32)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small> | |||
|} | |} | ||
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| [[Nocturne Platemail]] | | [[Nocturne Platemail]] | ||
| style="width: 1px; text-align: center" | {{#tip-text:600| Blessing of Anchegul required to wield to full potential. }} | | style="width: 1px; text-align: center" | {{#tip-text:600| Blessing of Anchegul required to wield to full potential. }} | ||
| style="text-align: center" | | | style="text-align: center" | 18 | ||
| style="text-align: center" | | | style="text-align: center" | 165.0 oz | ||
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (27), <br> | | style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (27), <br>6% [[Properties#Curse Resistance|curse resistance]], <br>6% [[Properties#Death Resistance|death resistance]] | ||
| style="text-align: center" | | | style="text-align: center" | {{Attributes| | ||
| style="text-align: center" | [[Attributes# | name_1=Superior (1)| | ||
large_1=8.33| | |||
small_1=0.55| | |||
shard_1=0.11| | |||
name_2=Vitality (100/75/50)| | |||
large_2=8.33| | |||
small_2=0.55| | |||
shard_2=0.11| | |||
name_3=Resistance (Curse, 6%)| | |||
large_3=5.76| | |||
small_3=0.38| | |||
shard_3=0.07| | |||
name_4=Resistance (Physical, 3%)| | |||
large_4=5.76| | |||
small_4=0.38| | |||
shard_4=0.07| | |||
name_5=Vast Grip (32)| | |||
large_5=8.33| | |||
small_5=0.55| | |||
shard_5=0.11| | |||
}} | |||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases armor of an item }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Curse, 6%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Physical, 3%)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only) }}]] <small>(32)</small> | |||
|} | |} | ||
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| [[Nocturne Plate Armor]] | | [[Nocturne Plate Armor]] | ||
| style="width: 1px; text-align: center" | {{#tip-text:600| Blessing of Anchegul required to wield to full potential. }} | | style="width: 1px; text-align: center" | {{#tip-text:600| Blessing of Anchegul required to wield to full potential. }} | ||
| style="text-align: center" | | | style="text-align: center" | 17 | ||
| style="text-align: center" | | | style="text-align: center" | 105.0 oz | ||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (27),<br> | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (27), <br>3% [[Properties#Curse Resistance|curse resistance]], <br>3% [[Properties#Death Resistance|death resistance]], <br>+10 [[Properties#Speed|speed]] | ||
| style="text-align: center" | | | style="text-align: center" | {{Attributes| | ||
| style="text-align: center" | [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(32)</small>,<br> | name_1=Superior (1)| | ||
large_1=12.5| | |||
small_1=0.83| | |||
shard_1=0.16| | |||
name_2=Precise (32)| | |||
large_2=7.5| | |||
small_2=0.5| | |||
shard_2=0.1| | |||
name_3=Resistance (Curse, 5%)| | |||
large_3=5.76| | |||
small_3=0.38| | |||
shard_3=0.07| | |||
name_4=Streamlined (15)| | |||
large_4=9.37| | |||
small_4=0.62| | |||
shard_4=0.12| | |||
}} | |||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only).}}]] <small>(32)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 5%)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small> | |||
|} | |} | ||
Back to [[Items|Items]]. | Back to [[Items|Items]]. |
Revision as of 02:33, 4 January 2024
Armors are an essential part of any player's equipment, much like Helmets, Legs and Boots they usually provide Armor, Properties and can often be enchanted with Attributes.
This page will split armors into different lists depending on which vocation they're intended for, based on whether they give Intelligence, Dexterity or Strength. However, any vocation can technically use any equipment item, they will just not benefit from the vocation-specific properties and attributes. Some items also provide vocation-specific stats for more than one vocation (e.g. Demonbone Armor).
Most items also have an Item Rank which defines the 'power level' of an equipment item or weapon relative to other equipment or weapons. The item rank determines what player level is required to gain the full stat bonuses (Int/Dex/Str) of an item (usually roughly 80% of item rank) unless the item has a quest or faction requirement.
Non-specific Armors
Image: | Name: | Arm: | Weight: | Properties: | Att % | Attributes: |
---|---|---|---|---|---|---|
Ball Gown | 0 | 2.0 oz | - | - | - | |
Housewife's Dress | 0 | 20.0 oz | - | - | - | |
Royal Dress | 0 | 35.0 oz | - | - | - | |
Cape | 1 | 32.0 oz | - | - | - | |
Coat | 1 | 27.0 oz | - | - | - | |
Green Christmas Sweater | 1 | 13.0 oz | - | - | - | |
Green Tunic | 1 | 9.3 oz | - | - | - | |
Jacket | 1 | 24.0 oz | - | - | - | |
Purple Christmas Sweater | 1 | 13.0 oz | - | - | - | |
Red Christmas Sweater | 1 | 13.0 oz | - | - | - | |
Simple Dress | 1 | 24.0 oz | - | - | - | |
Doublet | 2 | 25.0 oz | - | - | - | |
Red Tunic | 2 | 12.0 oz | - | - | - | |
Red Tunic | 2 | N/A oz | - | - | - | |
Leather Armor | 4 | 60.0 oz | - | - | - | |
Studded Armor | 5 | 71.0 oz | - | - | - | |
Chain Armor | 6 | 100.0 oz | - | - | - | |
Deer Hide Armor | 6 | 35.0 oz | - | - | - | |
Brass Armor | 8 | 80.0 oz | - | - | - | |
Scale Armor | 9 | 105.0 oz | - | Superior (1), Lean (-60), Streamlined (3), Fortitude (+? HP per ? ticks) | ||
Dark Armor | 10 | 120.0 oz | - | - | - | |
Plate Armor | 10 | 120.0 oz | - | - | - | |
Noble Armor | 11 | 120.0 oz | - | - | - | |
Bone Armor | 11 | 67.0 oz | - | - | - | |
Spider Silk Armor | 11 | 48.0 oz | - | Superior (3), Fortitude (+? HP per ? ticks), Streamlined (5), Vitality (40/30/20) |
Mage & Druid Armors
Knight Armors
Archer Armors
Back to Items.