Shadow Drake
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Revision as of 23:55, 11 July 2019 by Saelvas Saelvius (talk | contribs)
Hit Points: 21400 Experience: 23000 Summon: -- Convince: -- | |
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Abilities: | Melee (0-1100+), Death Ball (self) (0-500), Death Ball (0-500) (only from a distance), Death Strikes (3 turns, starts diagonally)(0-???), Tail Swipe (3 squares directly behind it)(0-550), Paralyze |
Class: | ? |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | 1600+ when melee, 1000+ when at a distance |
Immune To: | Fire, Energy, Poison, Invisible, Paralysis |
Neutral To: | Physical |
Sounds: | "LET THE SHADOWS TAKE YOU!"; "ZCHHHHH" |
Task: | 150 (The Lightbringer Faction) |
Strategy: | A high level knight is recommended for blocking these at least 200+ followed by at least 1 healer and 1 shooter.
An effective way of hunting these is with two high level paladins making use of the banor spell, running the drakes and using the spell to juggle aggro. They are also quite slow and easy to outrun. |
Loot: | 0-220 Gold Coin, 0-5 Brown Mushroom, Mind Stone, Serpent Sword, Golden Armor (semi-rare), Ancient Legs (semi-rare), Desintegrate (rare), Steel Boots (rare), Ancient Helmet (rare), Void Staff (very rare), Magic Plate Armor (very rare), Chaos Shield(extremely Rare), Potion of Power (extremely Rare) |
Skinnable: | Void Essence with (1%)
Void Bone with |
Location: | Forgula - Shadow Realm deep below Lich hell |
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