Staff of the Primordial Fire

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Revision as of 12:16, 12 January 2021 by Reinhard van Astrea (talk | contribs) (Text replacement - "Intelligence</b> <small>(+1 ML, mages only)</small>" to "{{#tip-text: Intelligence | Increases magic level (mages only) }}</b> <small>(1)</small>")
Staff of the Primordial Fire
You see a Staff of the Primordial Fire (Atk:25 Def:33). 
It weighs 20.0 oz.
As you look at the flames of the staff you glimpse the spirits of the fallen empire of Sheol.
Properties:+1 magic level, +50 total health; Fire Shot*(Sorcerer) OR Resistance*(Cleric)
Possible
Attributes:
Resistance (Fire, 3%), Intelligence (1), Presence of Mind (1 mana per 16 ticks)
Enchantable:✔️
Atk:25
Def:33
Description:As you look at the flames of the staff you glimpse the spirits of the fallen empire of Sheol.
Weight:20.0 oz
Hands:Two-handed.
Dropped by:None
Buy from:Players only.
Sell to:Players only.
Note:One of the rewards available to be selected upon finishing the Archini Faction.
Provides +1 Magic Level and +50 total Health to the wearer, as well as an active ability described below.
NOTE: If someone who hasn't completed the faction tries to use the staff as a weapon or the staff's active effects, they will damage themselves (You do not have the power to fully control the primordial fire. You have been burned.).

Fire Shot* [SORCERERS ONLY] - "active effect" with a 4 minute cooldown, if you right-click the staff and then left-click a target anywhere on your screen, it will cast a single-target attack dealing fire damage which scales the same as Sudden Death Rune damage.
Resistance* [CLERICS ONLY] - "active effect" with a 4 minute cooldown, if you right-click the staff and then left-click yourself or another player anywhere on your screen, it will provide the character with +10% resistance to all damage for 1 minute.

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