Dwarf Geomancer
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Revision as of 13:17, 31 August 2019 by Saelvas Saelvius (talk | contribs)
Hit Points: 380 Experience: 490 Summon: -- Convince: -- | |||
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Abilities: | Melee (0-100), Mana Drain (50-80), Ranged (Stone) (50-110), Fast Self Healing | ||
Class: | ? | ||
Pushable: | ❌ | ||
Push Objects: | ✔️ | ||
Est. Max Damage: | 220+ | ||
Immune To: | Invisibility, Fire | ||
Sounds: | "Earth is the strongest element."; "Dust to dust.". | ||
Task: | Item Tasks | ||
Note: | A good creature for Rangers to train on, simply corner one at the Triangle Tower, Cirone Dwarf Mine or the Dragoneaters Hideout and use Wooden Spears on full defense while using UH's to heal yourself (they don't do too much damage). A good set, shield and level 100+ are recommended to train this way. Runs at yellow health. Dwarf Geomancers heal very often. | ||
Strategy: |
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Loot: | 0-45 Gold Coin, Blank Rune, Leather Boots, Magic Light Wand, Studded Legs, 0-2 Pear, 0-2 White Mushroom, Clerical Mace (rare), Dwarven Ring (rare), Small Sapphire (rare), Spellbook (very rare), Dwarven Tome (very rare), Exquisite Bluegill Feast Recipe (very rare) | ||
Skinnable: | Dwarf Beard with | ||
Location: | Dwarf Mines, Cirone Dwarf Mine, Circle Room in Kazordoon, Triangle Tower and below Mount Sternum, Dragoneaters Hideout |
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