Scarab
Scarab
320 Hit Points
240 Experience points per kill
Summon/Convince: 395/395 (Illusionable)
Abilities: Melee (0-75), Poison Hit (0-35), Poison Fields
Pushable:
Push Objects:
Walks around: Fire, Energy
Est. Max. Damage: 115 hp per turn
Immune to: Poison
Neutral To:Physical, Life Drain
Sounds: None
Task: 500 (The Osaris Faction)
Field notes: Scarabs will push or kill weaker creatures in its path, like larvas. A scarab will retreat at 80 health (25%, red)
Location: Yehsha Tombs, the sand around Yehsha (use a shovel), deep in Larva caves, Daraman
Strategy:
Warriors At around lvl 25 with skills 55/50 with healing when required.
Scouts At around lvl 20 With skills 55/45 these can be quite good exp as long as you're not cornered too often.
Mages might do better to avoid them because of the very poor Exp/HP Ratio
Loot: 0-55 gp, 0-2 Meat, 0-3 Arrow, 0-2 Scarab Coin (rare), 0-2 Small Emerald (rare), Heavy Machete (rare), 0-2 Small amethyst (very rare), Daramanian Mace (very rare).
Monsters