Dwarf Geomancer
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Revision as of 14:17, 14 May 2019 by Saelvas Saelvius (talk | contribs)
Hit Points: 380 Experience: 490 Summon: -- Convince: -- | |
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Abilities: | Melee (0-100), Mana Drain (50-80), Ranged (Stone) (50-110), Fast Self Healing |
Class: | ? |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | 220+ |
Immune To: | Invisibility, Fire |
Neutral To: | Physical, Life Drain, Energy, Poison |
Sounds: | "Earth is the strongest element."; "Dust to dust.". |
Task: | Item Tasks |
Note: | A good creature for Rangers to train on, simply corner one at the Triangle Tower, Cirone Dwarf Mine or the Dragoneaters Hideout and use spears on full defense while using UH's to heal (they don't do too much damage). A good set, shield and level 100+ are recommended to train this way. Runs at yellow Health. Dwarf Geomancers heal very often. |
Loot: | 0-45 gp, Blank Rune, Leather Boots, Magic Light Wand, Studded Legs, 0-2 Pear, 0-2 White Mushroom, Clerical Mace (rare), Dwarven Ring (rare), Small Sapphire (rare), Spellbook (very rare), Dwarven Tome (very rare) |
Skinnable: | ?? |
Location: | Dwarf Mines, Circle Room in Kazordoon, Triangle Tower and below Mount Sternum, Dragoneaters Hideout, Cirone Dwarf Mine |
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