Hydra
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Revision as of 15:50, 14 May 2019 by Saelvas Saelvius (talk | contribs)
Lernaean Hydra File:Lernaean Hydra.gif | Hit Points: 4500 Experience: 8600 Summon: -- Convince: -- |
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Abilities: | Melee (0-314), Poison wave (146-350), Poison strike (100-200), Paralysis, Self-Healing |
Class: | ? |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | 864+hp per turn, 1865+hp (very slim chance) with 3 heads |
Immune To: | ? |
Sounds: | "FACHHH!"; "FSCHHHH!" |
Task: | 300 (Tylar Tasks) |
Note: | It changes to a 2-headed version on deep green hp and a 3-headed version on deep yellow hp. With each additional head, the Lernaean Hydra gains the ability to use an additional poison wave and poison strike per turn. Runs on low health. |
Strategy: | Pay special care and attention to the shape of the wave and the direction the hydra faces. |
Loot: | 0-300 gp, Protection Amulet, Plate Armor, 0-3 Hydra ham, 0-4 Small Emerald, Illumination Ring, Light Sword, Medusa Shield, Dragonfetish, Assassin Blade (Semi-rare), Poisoned Bow (rare), Arming Sword (rare), Torn Quicksand Boots (rare) |
Skinnable: | with ; with ; Hydra Head with |
Location: | North of Abukir's large desert, found on several jungle islands. Accessible through a mountain path. |
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