Hydra
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Revision as of 11:10, 3 March 2020 by Rocco hung (talk | contribs) (compacted skinning part a lot, ordering loot)
Lernaean Hydra File:Lernaean Hydra.gif | Hit Points: 4500 Experience: 8600 Summon: -- Convince: -- |
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Abilities: | Melee (0-314), Poison wave (146-350), Poison strike (100-200), Paralysis, Self-Healing |
Class: | ? |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | 864+ hp per turn, 1865+ hp (very slim chance) with 3 heads |
Immune To: | Poison |
Neutral To: | Physical, Energy, Life Drain, Fire, Ice |
Sounds: | "FACHHH!"; "FSCHHHH!" |
Task: | 300 (Tylar Tasks) |
Note: | Runs on low health. It changes to a 2-headed version on deep green hp and a 3-headed version on deep yellow hp. With each additional head, the Lernaean Hydra gains the ability to use an additional poison wave and poison strike per turn. |
Strategy: | Pay special care and attention to the shape of the wave and the direction the hydra faces. |
Loot: | 0-300 Gold Coin, 0-3 Hydra ham, 0-4 Small Emerald, Protection Amulet, Plate Armor, Illumination Ring, Light Sword, Medusa Shield, Dragonfetish, Assassin Blade (semi-rare), Poisoned Bow (rare), Arming Sword (rare), Torn Quicksand Boots (rare) |
Skinnable: | Hydra Head with Hydra Tongue with Hydra Claw with |
Location: | Abukir Hydra Island, Giant Cobra Island |
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