Difference between revisions of "Archer (Creature)"

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'''Location:''' 9x spawn in [[Vigilantes'_Hideout|Vigilantes' Hideout]]
'''Location:''' 10x spawn in [[Vigilantes'_Hideout|Vigilantes' Hideout]], Garrogat Hero Cave


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Revision as of 17:51, 3 September 2018

ArcherRTENOTITLE


1100 Hit Points
2150 Experience Points per kill


Summon/Convince: ??/?? (Illusionable)
Abilities: Bolt (0-200), Power Bolt (0-220)
Pushable:d.jpg
Push Objects:10px-Tick.jpg
Walks around: None
Est. Max. Damage: 400+ hp per turn
Immune to: Fire
Neutral to: Physical, Energy, Poison
Sounds: "You better start running!"; "Strangers!"
Task: 150 kills (Tylar)


Field Notes: Fights from distance, does not run away on low health. Is able to shoot a bolt and power bolt attack without delay.


Location: 10x spawn in Vigilantes' Hideout, Garrogat Hero Cave


Strategy: Stronger version of Hunter


Loot: 0-80 gp, 0-30 BoltsBrass LegsCrossbow, 0-2 HamIron HelmetScale ArmorTorch, 0-20 Hunting Bolts (semi-rare), Protection Amulet (rare), Enhanced Crossbow (rare), Illumination Ring (very rare?), Light Armor (very rare?), 0-2 Power Bolt (very rare?)


Loot Stats: Based on 508 kills

Item Drop % Average Kills for 1
Ham 23.03% 4
Torch 19.49% 5
Crossbow 13.58% 7
Bolt 12.00% 8
Brass_Legs 11.81% 8
Scale_Armor 10.43% 10
Iron_Helmet 8.86% 11
Hunting_Bolt 4.13% 24
Enhanced_Crossbow 0.59% 169
Protection_Amulet 0.59% 169
Illumination Ring N/A N/A
Light_Armor N/A N/A
Power_Bolt N/A N/A


Average Gold Coins Dropped: 33
Average Total Loot Value: 257 (Bolt 2gp, Ham 2gp, Hunting Bolt 4gp)


Monsters