Difference between revisions of "Blood Sphinx"
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summon=-| | summon=-| | ||
convince=-| | convince=-| | ||
abilities=Melee (0- | abilities=Melee (0-900), Large Blood Berserk (400-900), Fiery Berserk (1050~) (doesn't hit diagonal squares), Fire Wave (500-900~), Physical Strike (500-1300) (only from a distance), Death Bomb (600-950) (only from a distance), Mana Drain (50-250) (only from a distance), Strong Paralyze, Self Healing (500~)| | ||
pushable=n| | pushable=n| | ||
push_objects=y| | push_objects=y| | ||
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neutral_to=Physical, Ice| | neutral_to=Physical, Ice| | ||
task=| | task=| | ||
est_max_damage= | est_max_damage=3700+ when melee, 3100+ when at a distance| | ||
sounds=| | sounds=| | ||
note=An extremely powerful creature, similar in strength to an [[Undead Dragon]].| | note=An extremely powerful creature, similar in strength to an [[Undead Dragon]].| |
Revision as of 04:42, 24 May 2019
Hit Points: 15000~ Experience: 25500 Summon: - Convince: - | |
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Abilities: | Melee (0-900), Large Blood Berserk (400-900), Fiery Berserk (1050~) (doesn't hit diagonal squares), Fire Wave (500-900~), Physical Strike (500-1300) (only from a distance), Death Bomb (600-950) (only from a distance), Mana Drain (50-250) (only from a distance), Strong Paralyze, Self Healing (500~) |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | 3700+ when melee, 3100+ when at a distance |
Immune To: | Fire, Energy, Invisibility, Poison |
Neutral To: | Physical, Ice |
Note: | An extremely powerful creature, similar in strength to an Undead Dragon. |
Strategy: | Do not attempt to hunt these creatures solo, a knight of level 250+ is recommended to block these, preferrably with a healer, kill it with Explosions or SD's as quickly as possible. |
Loot: | 0-300 Gold Coin, 0-5 Pear, Mind Stone, Wand of Light, Red Cloth (semi-rare), Golden Armor (semi-rare), Golden Ring (rare), Ancient Helmet (rare), Mastermind Shield (very rare), Golden Legs (very rare), Vanquisher (very rare), rest unknown |
Skinnable: | with |
Location: | Osaris Sphinx Tomb |
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