Difference between revisions of "Blue Djinn"

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''330 Hit Points''<br /> ''430 Experience points per kill''<br />
''330 Hit Points''<br /> ''430 Experience points per kill''<br />
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'''Summon/Convince''': --/--<br /> '''Abilities''': [[Melee|Melee]] (0-110), [[Fireball|Fireball]] (45-80), [[Sudden Death|Sudden Death]] (60-105), Electrifies (25 hp/3 turns, 75 damage total), causes Heavy Drunkenness, [[Cancel Invisibility|Cancel Invisibility]], turns you into a [[rabbit|rabbit]].<br /> '''Pushable:[[Image:d.jpg|d.jpg[[Invisibility|Invisibility]], [[Paralysis|Paralysis]], <span style="color: #00ff00">Poison</span>, <span style="color: #ff0000">Fire</span>, <span style="color: #00ffff">Energy</span><br /> '''Neutral To''':Physical<br /> '''Sounds''': '''<span style="color: #d14703">"Simsalabim"; "Wishes can come true"; "Feel the power of my magic, tiny mortal!"; "Be careful what you wish for.".</span>'''<br /> '''Behavior:''' Blue Djinns use melee and use their fire attacks when the opponent tries to escape. They don't retarget.<br /> '''Task''': [[Item Tasks|Item Tasks]]<br />
'''Summon/Convince''': --/--<br /> '''Abilities''': [[Melee|Melee]] (0-110), [[Fireball|Fireball]] (45-80), [[Sudden Death|Sudden Death]] (60-105), Electrifies (25 hp/3 turns, 75 damage total), causes Heavy Drunkenness, [[Cancel Invisibility|Cancel Invisibility]], turns you into a [[rabbit|rabbit]].<br /> '''Pushable:[[Image:d.jpg|d.jpg]][[Invisibility|Invisibility]], [[Paralysis|Paralysis]], <span style="color: #00ff00">Poison</span>, <span style="color: #ff0000">Fire</span>, <span style="color: #00ffff">Energy</span><br /> '''Neutral To''':Physical<br /> '''Sounds''': '''<span style="color: #d14703">"Simsalabim"; "Wishes can come true"; "Feel the power of my magic, tiny mortal!"; "Be careful what you wish for.".</span>'''<br /> '''Behavior:''' Blue Djinns use melee and use their fire attacks when the opponent tries to escape. They don't retarget.<br /> '''Task''': [[Item Tasks|Item Tasks]]<br />
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'''Field notes''': These Magic Creatures are the counterpart of [[Green Djinn|Green Djinn]]. Even though they are more amiable towards humans than the [[Green Djinn|Green Djinn]] are, they will not tolerate anyone that aligns themselves with their greatest enemies.<br />
'''Field notes''': These Magic Creatures are the counterpart of [[Green Djinn|Green Djinn]]. Even though they are more amiable towards humans than the [[Green Djinn|Green Djinn]] are, they will not tolerate anyone that aligns themselves with their greatest enemies.<br />

Revision as of 16:25, 20 April 2018

Blue Djinnbluedjinn.gif


330 Hit Points
430 Experience points per kill


Summon/Convince: --/--
Abilities: Melee (0-110), Fireball (45-80), Sudden Death (60-105), Electrifies (25 hp/3 turns, 75 damage total), causes Heavy Drunkenness, Cancel Invisibility, turns you into a rabbit.
Pushable:d.jpgInvisibility, Paralysis, Poison, Fire, Energy
Neutral To:Physical
Sounds: "Simsalabim"; "Wishes can come true"; "Feel the power of my magic, tiny mortal!"; "Be careful what you wish for.".
Behavior: Blue Djinns use melee and use their fire attacks when the opponent tries to escape. They don't retarget.
Task: Item Tasks


Field notes: These Magic Creatures are the counterpart of Green Djinn. Even though they are more amiable towards humans than the Green Djinn are, they will not tolerate anyone that aligns themselves with their greatest enemies.


Location: Kha'zeel


Strategy: If you can find a Dwarven Ring, wear it. When the Djinn makes you drunk, you sometimes don't have total control of your movements. It is very wise to wear this, as it can lower the chance of a trip back to the Temple. It is also good that you wear a Dragon Necklace to lower the damage inflicted by their fire attacks - In melee they use Fire Attack less frequently so try to close them fast.


Loot: 0-115 gp, Carrot, 0-4 Small Sapphire (semi-rare), Blue Book (rare), Small Oil Lamp (rare), Blue Rose (very rare), Mytstic Turban (very rare).



Monsters