Bonebeast

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Revision as of 19:50, 17 April 2018 by Reinhard van Astrea (talk | contribs) (Text replacement - "Ankrahmun" to "Yehsha")

Bonebeast bonebeast.gif


515 Hit Points
1060 Experience Points per kill


Summon/Convince: --/--
Abilities: Melee (0-200) it poisons 5 HP/turn, Life Drain Berserk (25-47+), Envenom (50-90), Poison Berserk poisons 3 HP/turn, Paralyze, Self Healing around 50HP.
Pushable:d.jpg
Push Objects:10px-Tick.jpg
Walks around: Fire, Energy
Est. Max. Damage: 300 hp per turn
Immune to: Poison, Invisibility
Neutral to: Physical, Energy, Fire, Life Drain
Sounds: "Knooorrrrr!"; "Cccchhhhhhhhh!".
Task: Experience Tasks


Behavior: Bonebeasts do not run when in low health.


Field Notes: Skeletal creatures, they are summoned by Liches.


Location: Yehsha Tombs, Forgula, Daraman


Strategy: Use blockers to lure it, but avoid contact, while distance fighters shoot at it. A level 40 mage can survive healing with Intense Healing spell when soloing it. It's not recommended for knights to attempt soloing a bonebeast until level 50+. They yield good experience, especially for paladins considering it's not hard to kill them at a distance. Mages should run and use Hmms or Gfbs.


Loot: 0-90 gp, Skull, Bone, Bone Club, Bone Shield, Plate Armor, Bone Sword, Green Mushroom (rare)



Monsters