Fire Devil

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Revision as of 20:16, 18 April 2018 by Reinhard van Astrea (talk | contribs) (Text replacement - "Knight" to "Warrior")

Fire Devil firedevil.gif


200 Hit Points
220 Experience Points per kill


Summon/Convince: 530/530 (Illusionable)
Abilities: Melee (0-35), Fireball (60-95), Fire Explosion (18-50).
Pushable: [[Image:d.jpg|d.jpgThe Carlin Faction


Field Notes: They like to keep distance between themselves and their target while using strong distance attacks, this can be dangerous for low level players. Usually found close to stronger fire-type creatures like Dragon or Fire Elemental. They are good summons for blocking creatures with fire-type distance attacks, likeFire Elemental. Be careful with these though, as their Explosion can hit you or hit other players which may give you a White Skull.


Location: Desert Dungeon, Ancient Temple, Ghostlands, Plains of Havoc at Ornamented Shield Quest, Forgula


Strategy: They wont come to you, you will have to go to them.

Warriors, should rush up to them and attack with full power, since they are weak to physical attacks.

Low level Mages, should try fighting them with a Stealth Ring. HMM's should be enough.

If you are a Paladin with skills of 40 or higher and UH's, it should be easy for you to kill Fire Devils, if you are using a shield you can try to trap them, this way they will use their melee and do less distance attacks.


Loot: Pitchfork, Blank Rune, Scimitar (semi-rare), Double Axe (rare), 0-2 Torch (rare), Cleaver (rare), Small Amethyst (rare), Guardian Shield (rare), Red Spellwand (very rare)


See also: Fire Devil History

Monsters