Difference between revisions of "Forgula"

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'''<span style="font-size: 150%">Access:</span>'''<br/> To unlock access to Forgula (and Coldridge) you have to complete [[Exploring_the_North|Exploring the North]]. You need to be PACC to travel to those islands.<br/> You can travel to Forgula/Coldridge from [[Northport|Northport]] (or from Kazordoon/Cormaya once you gain access to Icenhaal Steamboat).
'''<span style="font-size: 150%">Access:</span>'''<br/> To unlock access to Forgula (and Coldridge) you have to complete [[Exploring the North Quest |Exploring the North Quest]]. You need to be PACC to travel to those islands.<br/> You can travel to Forgula/Coldridge from [[Northport|Northport]] (or from Mittenhoff
/Cirone once you gain access to Icenhaal Steamboat).


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'''<span style="font-size: 150%">Map:</span>'''(click for full screen)<br/> [[File/view/forgula_work.png|file/view/forgula work.png]]
'''<span style="font-size: 150%">Map:</span>'''(click for full screen)<br/> [[File:Forgula map.png|RTENOTITLE]]


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*First one is located to the left from the bars at +3 floor, you can reach it by simply entering wall structure  
*First one is located to the left from the bars at +3 floor, you can reach it by simply entering wall structure  
*Second one is located to the right from the bars at +3 floor. The entrence to the wall structer is blocked by closed doors(Key 6033 is required to open) so you have to jump on mountain using Levitate spell.  
*Second one is located to the right from the bars at +3 floor. The entrence to the wall structer is blocked by closed doors([[Key 6033]] is required to open) so you have to jump on mountain using Levitate spell.  
Remember that wall bars will close after ~3 minutes!<br/> If you already cross the wall and want to go back, you have to go to right part of the wall and find pickhole in ice. Using the tunnel you will be able to go to the other side.<br/> <span style="display: block; text-align: left">'''Video:'''</span> <div style="margin-left: auto; margin-right: auto; display: block; width: px; height: px"><div style="margin-left: auto; margin-right: auto; display: block; width: px; height: px"><div style="margin-left: auto; margin-right: auto; display: block; width: px; height: px"><span style="display: block;  text-align: left"><span style="-webkit-border-horizontal-spacing: 2px;  -webkit-border-vertical-spacing: 2px;  border-collapse: collapse;  font-family: 'Arial';  font-size: 14px;  line-height: normal;  white-space: pre-wrap">[javascript:; Hide/Show]</span></span> <div id="mydiv" style="display: none">&nbsp;</div> </div> </div> </div> <br/> <br/> <br/> <br/> <br/> <br/> &nbsp;
 
Remember that wall bars will close after ~3 minutes!<br/> '''<span style="font-size: 150%">The way back:</span>'''
If you already cross the wall and want to go back, you have to go to right part of the wall and find pickhole in ice.&nbsp; ([http://mediviastats.info/mapper.php?y=145&x=660&z=7&zoom=5 here]) Using the tunnel you will be able to go to the other side.&nbsp;'''WARNING: After you leave the tunnel there is a single ice elemental spawn. Dangerous for lower levels.'''<br/> &nbsp; <div style="margin-left: auto; margin-right: auto; display: block; width: px; height: px"><div style="margin-left: auto; margin-right: auto; display: block; width: px; height: px"><div style="margin-left: auto; margin-right: auto; display: block; width: px; height: px"><div id="mydiv" style="display: none">&nbsp;</div> </div> </div> </div>  
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<span style="display: block; text-align: left">'''<span style="font-size: 150%">Forgula Hunting Places:</span>'''</span><br/> &nbsp;
<span style="display: block; text-align: left">'''<span style="font-size: 150%">Forgula Hunting Places:</span>'''</span><br/> &nbsp;


*<span style="display: block; text-align: left">for low-levels(8-60) </span>  
*<span style="display: block; text-align: left">for low-levels(8-60) </span>  
**<span style="display: block; text-align: left">Frost Trolls</span>  
**<span style="display: block; text-align: left">Frost Trolls</span>  
**<span style="display: block; text-align: left">Rotworms</span>  
**<span style="display: block; text-align: left">Rotworms</span>  
**<span style="display: block; text-align: left">Mutated Rats - the biggest spawn in the game, perfect for task from The Dwarven Faction or training of melee skills</span>  
**<span style="display: block; text-align: left">Mutated Rats - the biggest spawn in the game, perfect for task from Dwarf Faction or training of melee skills</span>  
**<span style="display: block; text-align: left">Cyclops - nice spawn for a bit higher lvls; the best place for Cyclops Warrior task from Thaian Army Faction</span>  
**<span style="display: block; text-align: left">Cyclops - nice spawn for a bit higher lvls; the best place for Cyclops Warrior task from Imperial Faction</span>  
**<span style="display: block; text-align: left">Vampire Nest - good place for Vampire task(especially when Ankrahmun Tombs are crowded)</span>   
**<span style="display: block; text-align: left">Vampire Nest - good place for Vampire task(especially when Yehsha Tombs are crowded)</span>   
*<span style="display: block; text-align: left">for mid-levels(60-100) </span>  
*<span style="display: block; text-align: left">for mid-levels(60-100) </span>  
**<span style="display: block; text-align: left">Frost Drakes</span>  
**<span style="display: block; text-align: left">Frost Drakes</span>  
**<span style="display: block; text-align: left">Snow Ravagers</span>  
**<span style="display: block; text-align: left">Snow Ravagers</span>  
**<span style="display: block; text-align: left">Wendigos</span>  
**<span style="display: block; text-align: left">Wendigos</span>  
**<span style="display: block; text-align: left">Crystalbeasts</span>  
**<span style="display: block; text-align: left">Crystalbeasts</span>  
**<span style="display: block; text-align: left">Pirates</span>  
**<span style="display: block; text-align: left">Pirates</span>  
**<span style="display: block; text-align: left">Serpentine Tomb (-1 & -2)</span>  
**<span style="display: block; text-align: left">Serpentine Tomb (-1 & -2)</span>  
**<span style="display: block; text-align: left">White Rose Tomb (-1 & -2)</span>  
**<span style="display: block; text-align: left">White Rose Tomb (-1 & -2)</span>  
**<span style="display: block; text-align: left">Heroes</span>   
**<span style="display: block; text-align: left">Heroes</span>   
*<span style="display: block; text-align: left">for high-levels(100-150) </span>  
*<span style="display: block; text-align: left">for high-levels(100-150) </span>  
**<span style="display: block; text-align: left">Frost Dragons</span>  
**<span style="display: block; text-align: left">Frost Dragons</span>  
**<span style="display: block; text-align: left">Tar Priests</span>  
**<span style="display: block; text-align: left">Tar Priests</span>  
**<span style="display: block; text-align: left">Skeleton Tomb</span>  
**<span style="display: block; text-align: left">Skeleton Tomb</span>  
**<span style="display: block; text-align: left">Catacombs</span>   
**<span style="display: block; text-align: left">Catacombs</span>   
*<span style="display: block; text-align: left">for high-high-levels(150+) </span>  
*<span style="display: block; text-align: left">for high-high-levels(150+) </span>  
**<span style="display: block; text-align: left">Alphabeasts</span>  
**<span style="display: block; text-align: left">Alphabeasts</span>  
**<span style="display: block; text-align: left">Serpentine Tomb (-3)</span>  
**<span style="display: block; text-align: left">Serpentine Tomb (-3)</span>  
**<span style="display: block; text-align: left">Shadow Realm</span>   
**<span style="display: block; text-align: left">Shadow Realm</span>   


&nbsp;
&nbsp;
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'''Forgula Keys:'''
'''Forgula Keys:'''


{| class="wiki_table"
{| class="wikitable"
|-
|-
| style="text-align: center" | Number
| style="text-align: center" | [[Keys]]
| style="text-align: center" | Type
| style="text-align: center" | Type
| style="text-align: center" | Location
| style="text-align: center" | Location
| style="text-align: center" | Notes
| style="text-align: center" | Notes
|-
|-
| style="text-align: center" | 6033
| style="text-align: center" | [[Key 6033]]
| style="text-align: center" |  
| style="text-align: center" |  
[[File:Silver Key.gif|Silver_Key.gif]]
[[File:Silver Key.gif|Silver_Key.gif]]
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| style="text-align: center" | Opens right part of the Forgula Wall
| style="text-align: center" | Opens right part of the Forgula Wall
|-
|-
| style="text-align: center" | 6044
| style="text-align: center" | [[Key 6044]]
| style="text-align: center" |  
| style="text-align: center" |  
[[File:Silver Key.gif|Silver_Key.gif]]
[[File:Silver Key.gif|Silver_Key.gif]]
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| style="text-align: center" | Provides a small shortcut to the Lich Hell
| style="text-align: center" | Provides a small shortcut to the Lich Hell
|-
|-
| style="text-align: center" | 6128
| style="text-align: center" | [[Key 6128]]
| style="text-align: center" |  
| style="text-align: center" |  
[[File:Silver Key.gif|Silver_Key.gif]]
[[File:Silver Key.gif|Silver_Key.gif]]
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| style="text-align: center" | Opens Necromantica Tomb on the Isle of the Undead
| style="text-align: center" | Opens Necromantica Tomb on the Isle of the Undead
|-
|-
| style="text-align: center" | 6320
| style="text-align: center" | [[Key 6320]]
| style="text-align: center" |  
| style="text-align: center" |  
[[File:Golden Key.gif|Golden_Key.gif]]
[[File:Golden Key.gif|Golden_Key.gif]]
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| style="text-align: center" | Opens doors leading to the Catacombs
| style="text-align: center" | Opens doors leading to the Catacombs
|-
|-
| style="text-align: center" | 6322
| style="text-align: center" | [[Key 6322]]
| style="text-align: center" |  
| style="text-align: center" |  
[[File:Silver Key.gif|Silver_Key.gif]]
[[File:Silver Key.gif|Silver_Key.gif]]
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&nbsp;
</div>
= '''Forgula ('''<span style="color: #ed0d0d">BEWARE, THIS PAGE IS BEING WORKED ON AFTER WINTER UPDATE 2016</span>''')''' =
 
----
 
== &nbsp; ==
 
== Surface ==
 
To access forgula you have to finish [[Exploring_The_North|Exploring The North]] Quest. Forgula hides many mysteries and secrets.
  Be careful! Even experienced players might die here easily! Bring with you a [[Rope|rope]], [[Shovel|shovel]], and [[Pick|pick]]!
  [[Image:surfaceforgula.jpg|surfaceforgula.jpg
 
#Raft which allows you to go back to Tibia.
#Pick hole entrance. You can find a lever unlocking a passage in the wall.
#Isle which connects tunnels.
#Shovel hole.
#Pick hole.
#Pick hole with a broken teleport. [[Priestess|Priestess]] room (WARNING, THERE MAY BE A BOSS SPAWNED - [[Necromantica|Necromantica]]).
#[[Frost_Dragon|Frost Dragon]] Lair.
#[[Frost_Troll|Frost Troll]] camp and pick hole.
#Pick hole which leads to [[Cyclops|Cyclops]], [[Slime|Slime]], [[Cyclops_Warrior|Cyclops Warrior]], [[Nether_Spider|Nether Spider]].
#Pick hole - Tomb with locked [[Banshee|Banshee]].
#Pick hole - single [[Wight|Wightspawn]] and maze with levers and purple flames. Also has an interesting Library.
#[[White_Rose_Tomb|White Rose Tomb]] (Requires [[Scarab_Coin|Scarab Coin]] to go deeper). [[White_Rose_Quest|White Rose Quest]].
#Shovel hole - Secret passage.
#Pick hole - [[Rotworm|Rotwormand]] [[Mutated_Rat|Mutated Rat]] cave.
#Pick hole - Serpentine Tomb.
 
??? - It's not known on how to access this island.<br/> [X] - Break the wall (Caused by pulling lever in room locked with bars (To remove bars 8 people are needed to stand on switch tiles).<br/> [E] - Extra exit in case the wall is repaired (Caused by Server Save).<br/> &nbsp;
 
== '''Deeper Floors:''' ==
 
[[File:2hpqag2.jpg|external image 2hpqag2.jpg]]<br/> <br/> [[File:2mxlafa.jpg|external image 2mxlafa.jpg]]<br/> <br/> [[File:2uqofht.jpg|external image 2uqofht.jpg]]<br/> <br/> [[File:2lmxrhw.jpg|external image 2lmxrhw.jpg]]<br/> <br/> <br/> &nbsp;
 
= Monsters on Forgula =
 
----
 
{| class="wiki_table"
|-
| style="text-align: center" | Picture
| style="text-align: left" | Name<span style="color: #2f4159">----------------------------------------------------------------------------------</span>
| style="text-align: center" | Experience
| style="text-align: center" | Hitpoints
|-
| style="text-align: center" |
[[File:Rat.gif|rat.gif]]
 
| style="text-align: left" |
[[Rat|Rat]]
 
| style="text-align: center" | 10
| style="text-align: center" | 20
|-
| style="text-align: center" |
[[File:Frosttroll.gif|frosttroll.gif]]
 
| style="text-align: left" |
[[Frost_Troll|Frost Troll]]
 
| style="text-align: center" | 46
| style="text-align: center" | 55
|-
| style="text-align: center" |
[[File:Nether Spider Small.gif|Nether_Spider_Small.gif]]
 
| style="text-align: left" |
[[Nether_Spiderling|Nether Spiderling]]
 
| style="text-align: center" | 48
| style="text-align: center" | 30
|-
| style="text-align: center" |
[[File:Rotworm.gif|rotworm.gif]]
 
| style="text-align: left" |
[[Rotworm|Rotworm]]
 
| style="text-align: center" | 80
| style="text-align: center" | 65
|-
| style="text-align: center" | <div style="text-align: center">[[File:Mutated Rat.gif|Mutated Rat.gif]]</div>
| style="text-align: left" |
[[Mutated_Rat|Mutated Rat]]
 
| style="text-align: center" | 160
| style="text-align: center" | 150
|-
| style="text-align: center" |
[[File:Firedevil.gif|firedevil.gif]]
 
| style="text-align: left" |
[[Fire_Devil|Fire Devil]]
 
| style="text-align: center" | 220
| style="text-align: center" | 200
|-
| style="text-align: center" |
[[File:Ghost.gif|ghost.gif]]
 
| style="text-align: left" |
[[Ghost|Ghost]]
 
| style="text-align: center" | 240
| style="text-align: center" | 150
|-
| style="text-align: center" |
[[File:Slime.gif|slime.gif]]
 
| style="text-align: left" |
[[Slime|Slime]]
 
| style="text-align: center" | 300
| style="text-align: center" | 150
|-
| style="text-align: center" |
[[File:Cyclops.gif|cyclops.gif]]
 
| style="text-align: left" |
[[Cyclops|Cyclops]]
 
| style="text-align: center" | 300
| style="text-align: center" | 260
|-
| style="text-align: center" |
[[File:Mummy.gif|mummy.gif]]
 
| style="text-align: left" |
[[Mummy|Mummy]]
 
| style="text-align: center" | 300
| style="text-align: center" | 240
|-
| style="text-align: center" |
[[File:Cryptshambler.gif|cryptshambler.gif]]
 
| style="text-align: left" |
[[Crypt_Shambler|Crypt Shambler]]
 
| style="text-align: center" | 390
| style="text-align: center" | 330
|-
| style="text-align: center" |
[[File:Demonskeleton.gif|demonskeleton.gif]]
 
| style="text-align: left" |
[[Demon_Skeleton|Demon Skeleton]]
 
| style="text-align: center" | 480
| style="text-align: center" | 400
|-
| style="text-align: center" | <div style="text-align: center">[[File:Elder Bonelord.gif|Elder_Bonelord.gif]]</div>
| style="text-align: left" |
[[Elder_Beholder|Elder Beholder]]
 
| style="text-align: center" | 560
| style="text-align: center" | 500
|-
| style="text-align: center" |
[[File:Cyclops Warrior.gif|Cyclops_Warrior.gif]]
 
| style="text-align: left" |
[[Cyclops_Warrior|Cyclops Warrior]]
 
| style="text-align: center" | 600
| style="text-align: center" | 450
|-
| style="text-align: center" |
[[File:Vampire.gif|vampire.gif]]
 
| style="text-align: left" |
[[Vampire|Vampire]]
 
| style="text-align: center" | 610
| style="text-align: center" | 475
|-
| style="text-align: center" |
[[File:Priestess.gif|priestess.gif]]
 
| style="text-align: left" |
[[Priestess|Priestess]]
 
| style="text-align: center" | 840
| style="text-align: center" | 390
|-
| style="text-align: center" |
[[File:Bonebeast.gif|bonebeast.gif]]
 
| style="text-align: left" |
[[Bonebeast|Bonebeast]]
 
| style="text-align: center" | 1160
| style="text-align: center" | 515
|-
| style="text-align: center" |
[[File:Necromancer.gif|necromancer.gif]]
 
| style="text-align: left" |
[[Necromancer|Necromancer]]
 
| style="text-align: center" | 1160
| style="text-align: center" | 580
|-
| style="text-align: center" |
[[File:Liche.gif|liche.gif]]
 
| style="text-align: left" |
[[Lich|Lich]]
 
| style="text-align: center" | 1800
| style="text-align: center" | 880
|-
| style="text-align: center" |
[[File:Banshee.gif|banshee.gif]]
 
| style="text-align: left" |
[[Banshee|Banshee]]
 
| style="text-align: center" | 1800
| style="text-align: center" | 1000
|-
| style="text-align: center" |
[[File:Giantspider.gif|giantspider.gif]]
 
| style="text-align: left" |
[[Giant_Spider|Giant Spider]]
 
| style="text-align: center" | 1800
| style="text-align: center" | 1300
|-
| style="text-align: center" | <div style="text-align: center">[[File:Nether Spider.gif|Nether_Spider.gif]]</div>
| style="text-align: left" | <span style="background-color: #d5d6d8">[[Nether_Spider|Nether Spider]]</span>
| style="text-align: center" | 2800
| style="text-align: center" | 1900
|-
| style="text-align: center" | <div style="text-align: center">[[File:Wight.gif|Wight.gif]]</div>
| style="text-align: left" |
[[Wight|Wight]]
 
| style="text-align: center" | 4000
| style="text-align: center" | &nbsp;???
|-
| style="text-align: center" | <div style="text-align: center">[[File:Frost Dragon.gif|Frost_Dragon.gif]]</div>
| style="text-align: left" | <span style="background-color: #d5d6d8">[[Frost_Dragon|Frost Dragon]]</span>
| style="text-align: center" | 10500
| style="text-align: center" | 6500
|-
| style="text-align: center" | <div style="text-align: center">[[File:Undead Dragon 1 Blue.gif|Undead_Dragon_1_Blue.gif]]</div>
| style="text-align: left" | <span style="background-color: #d5d6d8">[[Undead_Dragon|Undead Dragon]]</span>
| style="text-align: center" | 11000
| style="text-align: center" | 8000
|-
| style="text-align: center" | <div style="text-align: center">[[File:Abomination.gif|Abomination.gif]]</div>
| style="text-align: left" |
[[Abomination|Abomination]]
 
| style="text-align: center" | 15000
| style="text-align: center" | 12000
|-
| style="text-align: center" |
= <span style="font-size: 29px;  line-height: 43px">[[File:Necromancer.gif|necromancer.gif]]</span> =
 
| style="text-align: left" |
[[Goshnir|Goshnir]]
 
| style="text-align: center" | 15000
| style="text-align: center" | 8000
|-
| style="text-align: center" | <div style="text-align: center">[[File:Necromantica.gif|Necromantica.gif]]</div>
| style="text-align: left" | <span style="background-color: #d5d6d8">[[Necromantica|Necromantica]]</span>
| style="text-align: center" | &nbsp;???
| style="text-align: center" | &nbsp;???
|}
 
----
 
<br/> &nbsp;
 
= Books on Forgula: =
 
&nbsp;
 
{| class="wiki_table"
|-
| Note to myself
|-
| Pray for life - wish for death<br/> Pray for life - know in time you'll pray for death
|}
 
&nbsp;
 
{| class="wiki_table"
|-
| The holy Tible
|-
| (You notice that many pages are missing and some are full of blood stiches)
|}
 
&nbsp;
 
{| class="wiki_table"
|-
| Day 913
|-
| Today I have watched four men to the south. They were discussing something and although I could not understand a single word, I could feel the tension within the air. After some time the largest among the four started to yell at the others. Out of a sudden the fellow to the right of him took the great sword of the yelling knight and attacked the smallest among the four who was previously trying to defuse the tension. The small man in the robe got critically hit in his chest and fell down on his knees. Immediately the magician next to him shot a giant fireball towards the sneaky attacker who saved himself by ducking away in the right moment. At breath-taking speed the attacker rushed towards the north-west and jumped into a tiny hole in the ice. Seconds after he left, the largest among the four whipped out his great sword off the wound while the man in the robe squalled in pain. Without remorse the great warrior hounded behind the first guy and left the other two behind.<br/> <br/> Blood poured down and turned the snow crimson as the man in the robe fell on his back and slowly died. What a tragedy…
|}
 
&nbsp;
 
{| class="wiki_table"
|-
| Chronic of the Lightbringers # 4521
|-
| Something is watching us. When the daylight dies, I can feel its presence. It hides within the gloomy fog which appears from time to time… Scheme like it follows us thru the misty, cold nights of Forgula. The others seem not to sense in the way I do. Perceiving my intentions to slay the phantom form which raise the stake in malice but one cannot plunge it down. I shot many arrows into the gloomy night but when I thought I had it and the others rushed for the strike, we only found some stones and old, forsaken bones. When Bulrog and me found the graveyard deep within the ground, indeed there was no sound. Last night however while we roamed, nasty sounds and frozen eyes stare to us deep in the ground. The graveyard still was empty to me but the sounds of crawling things were not only in my fantasy. Bulrog did not spend much time on seeking the noises origin, since weeks he is obsessed by the sword and its sin. Whatever we did within the depths of Forgula, something has changed.<br/> <br/> On his ruthless search for the keys to the doors of the forsaken castle, Bulrog opened several coffins and locked rooms. I have no faith distracting me anymore, I am sure there is an evil which I saw. There was a light following Bulrog and me last days when we roamed the mausoleum. A green light… I need to destroy this evil before…<br/> Before…<br/> Before it takes control of me… entirely.<br/> <br/> Written by Bogir
|}
 
&nbsp;
 
{| class="wiki_table"
|-
| Chronic of the Lightbringers # 4522
|-
| This is madness. Ignatus is under the impression that I am the infected by the seed of the evil but he fails to see that Bogir is the one who is lunatic. Karl is blinded by his belief in Bogir’s ability to resist the evil. His love towards the others makes him weak. Ignatus and Karl will not stop Bogir from his necromantic obsessions. While we roamed within the depths of Forgula, he often vanished without a trace. I was looking for hours after him without success. Sometimes I found him sitting absorbed in thought on a stone coffin. I crushed the stone coffin to wake him up from his hypnotic trance.<br/> <br/> I must find the path to the magic long sword as soon as possible. I need to fight back the evil Bogir unleashes. I must stop him… I deserve this sword more than Karl does. He got so weak… Tomorrow I will talk with the others about Bogir and my decision to take the sword myself. We must do something. I have to act. Now!<br/> <br/> Written by Bulrog
|}
 
&nbsp;
 
{| class="wiki_table"
|-
| Chronic of the Lightbringers # 4209
|-
| After our arrival on Forgula, we took this castle as a residence. I have sent our brave followers out to dig a tunnel into the forsaken castle to the north. Bogir and Bulrog explore the island and we found several old crypts, an ancient mausoleum and some frost dragons to the south. Apart from wolves and rotworms this island appears to be unpopulated. Bogir reported about some great graveyard within the mausoleum but everything appears to be normal.<br/> <br/> Ignatus is sure that the god’s weapon is located on this island. After Brog was wounded by the sword, it is likely that it fell on the earth within this area.<br/> <br/> Written by Karl<br/> <br/> (You notice that this book is very old)
|}
 
&nbsp;
 
{| class="wiki_table"
|-
| Unnamed Book I
|-
| Watch as flowers decay on the cryptic life that died. The wisdom of the wizards is only a nurtured lie. Walk upon the dead and you will see, the path we choose is just. Just in the way that we who please, may live and watch you die. We are the ones who serve the bonemaster who sits upon the blood on which he feeds. Let metal and men clash once more to the end to enable the reign of death. By Urgith’s final command we will drop the sceptres of hate upon this earth so the clouds of terror destroy all hope of rebirth. No temple will work and all who fall by our swords will be slaves of our will, for eternity!
|}
 
&nbsp;
 
{| class="wiki_table"
|-
| Unnamed Book II
|-
| You think by killing me tonight<br/> My powers will not rise<br/> But there'll be nowhere for you to run<br/> When my hatred comes back to life.<br/> And I start to have fun.
|}
 
&nbsp;
 
{| class="wiki_table"
|-
| Unnamed Book III
|-
| Steps to take<br/> 1. Rip apart<br/> 2. Sever flesh<br/> 3. Gouge eyes<br/> 4. Tear limb from limb<br/> 5. Stab! Bawl! Punch! Boil!<br/> 6. Graze the skin with finger tips<br/> 7. Adulate the skin
|}
 
&nbsp;
 
{| class="wiki_table"
|-
| Unnamed Book V
|-
| Brother of bones by bargains we have made ally with the dead. The undead legions we must command, to fight for his eternal quest. Banor nor Djinns can save mortals this time. The evil stalks the night with us and many souls shall be mine.
|}
 
&nbsp;
 
{| class="wiki_table"
|-
| My Fair Lady
|-
| Indigents list for Human au bleu<br/> <br/> 12 oz garlic, push into every hole at least one<br/> (unless you expect vampires for dinner)<br/> <br/> 23 oz fresh tomatoes, cut into small pieces and fill the throat and mouth<br/> <br/> 7 oz onions, cut the onions into small cubes and mix them with the tomatoes<br/> <br/> 66 oz honey, put the honey on the skin after boiling the corpse.<br/> MIND! DO NOT leave any parts out.<br/> <br/> 15 oz fish, boil the fish inside the human belly<br/> (Removes disturbing smell)<br/> <br/> 10 oz salt and pepper<br/> <br/> Optional: 8 oz ginger, push before boiling into the anus<br/> (Gives a really striking taste!)<br/> <br/> Steps to take<br/> First boil the human with all indigents for three hours on low heat. Then grill it for another 15 minutes, three minutes on each side. Remember to take out the bloody fish before eating!
|}
 
&nbsp;
 
{| class="wiki_table"
|-
| Ceremony, First Observation
|-
| &nbsp;?
|}
 
&nbsp;
 
{| class="wiki_table"
|-
| Ceremony, Second Observation
|-
| &nbsp;?
|}
 
&nbsp;
 
{| class="wiki_table"
|-
| Ceremony, Thrid Observation
|-
| &nbsp;?
|}
 
&nbsp;
 
{| class="wiki_table"
|-
| Unnamed Book V
|-
| I've lost all control of my heart and soul. Urgith holds my future, mortals... Watch it unfold.<br/> I am a necromancer. It's what I was meant to be. Your gods left me behind and set my soul to be free.<br/> <br/> Screams from a life I live, is what I like.<br/> <br/> Torment, is what I give.<br/> <br/> Torture, is what I love.<br/> <br/> Insanity is what I am and eternally my soul may rot.
|}
 
&nbsp;
 
{| class="wiki_table"
|-
| Indigents list for Human au bleu
|-
| 12 oz garlic, push into every hole at least one<br/> (unless you expect vampires for dinner)<br/> <br/> 23 oz fresh tomatoes, cut into small pieces and fill the throat and mouth<br/> <br/> 7 oz onions, cut the onions into small cubes and mix them with the tomatoes<br/> <br/> 66 oz honey, put the honey on the skin after boiling the corpse.<br/> MIND! DO NOT leave any parts out.<br/> <br/> 15 oz fish, boil the fish inside the human belly<br/> (Removes disturbing smell)<br/> <br/> 10 oz salt and pepper<br/> <br/> Optional: 8 oz ginger, push before boiling into the anus<br/> (Gives a really striking taste!)<br/> <br/> Steps to take<br/> First boil the human with all indigents for three hours on low heat. Then grill it for another 15 minutes, three minutes on each side. Remember to take out the bloody fish before eating!
|}
 
&nbsp;
 
{| class="wiki_table"
|-
| Unnamed Book V
|-
| The magic of the horned ones is interesting. They caste spells like us, without actually using a spoken spell or rune magic. We have to deepen our cooperation with these mages and learn more about them. Some of us belief they use the wands to caste spells, but it is not yet revealed. They are of great help for our mission as they share our beliefs without necessarily being necromantic. However I have seen some of them praying to Zathroth and Urgith, some even attend the daily necromantic ritual within the chapel.
|}
 
&nbsp;
 
{| class="wiki_table"
|-
| Unnamed Book VI
|-
| I have seen the darkened depths of Tibianic and sorcery beyond the warlocks' spell but my call was never heard. The first time the pleasure ran thru my veins was when I killed the priest and cursed him endlessly. Now I passed immortality and any sorcerer’s magic. The power of the necromancers is unseen and so is my spell.<br/> <br/> I caste no runes, I master no fire and still my might is unheard. My strength are the undead, the marching legions that are lurking in the dismal fog, hungry for your mortals blood. Together my summons and I are seeking for harmless victims. To see the mortals die upon their feeds satisfies my demonic needs. I make my claim! Darkness will cover the world…<br/> <br/> My Kingdom, my Domain.
|}
 
&nbsp;
 
{| class="wiki_table"
|-
| Unnamed Book VII
|-
| We did torment the priests who prayed to their mortal gods as we raided their chapel. The altar of Fadros we destroyed and their church now belongs to the dead. Death has come and the house of Banor has failed, see tormented preachers hail now the twisted cross before they die! We are haunting this chapel and defeat is the mortal prayers lie.
|}
</div>  
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Latest revision as of 19:20, 20 March 2023

FORGULA

Forgula is large snowy island located north from the Medivia continent. Due to hard environmental conditions the island is inhabited by creatures which have adapted to cold, which are unlikely to be found anywhere else. Apart from them caves below the surface are crowded by undead monsters of all types. The city called Icenhaal is located deep under north-east part of the island.


Access:
To unlock access to Forgula (and Coldridge) you have to complete Exploring the North Quest. You need to be PACC to travel to those islands.
You can travel to Forgula/Coldridge from Northport (or from Mittenhoff /Cirone once you gain access to Icenhaal Steamboat).


Map:(click for full screen)
RTENOTITLE



 


Forgula Wall:
To open the wall you have to pull two levers.

  • First one is located to the left from the bars at +3 floor, you can reach it by simply entering wall structure
  • Second one is located to the right from the bars at +3 floor. The entrence to the wall structer is blocked by closed doors(Key 6033 is required to open) so you have to jump on mountain using Levitate spell.

Remember that wall bars will close after ~3 minutes!
The way back:

If you already cross the wall and want to go back, you have to go to right part of the wall and find pickhole in ice.  (here) Using the tunnel you will be able to go to the other side. WARNING: After you leave the tunnel there is a single ice elemental spawn. Dangerous for lower levels.
 

Forgula Hunting Places:
 

  • for low-levels(8-60)
    • Frost Trolls
    • Rotworms
    • Mutated Rats - the biggest spawn in the game, perfect for task from Dwarf Faction or training of melee skills
    • Cyclops - nice spawn for a bit higher lvls; the best place for Cyclops Warrior task from Imperial Faction
    • Vampire Nest - good place for Vampire task(especially when Yehsha Tombs are crowded)
  • for mid-levels(60-100)
    • Frost Drakes
    • Snow Ravagers
    • Wendigos
    • Crystalbeasts
    • Pirates
    • Serpentine Tomb (-1 & -2)
    • White Rose Tomb (-1 & -2)
    • Heroes
  • for high-levels(100-150)
    • Frost Dragons
    • Tar Priests
    • Skeleton Tomb
    • Catacombs
  • for high-high-levels(150+)
    • Alphabeasts
    • Serpentine Tomb (-3)
    • Shadow Realm

 



Forgula Quests:
 


Forgula Keys:

Keys Type Location Notes
Key 6033

Silver_Key.gif

Inside one of the Forgula Wall rooms,
which you can reach by following way to the Catacombs
Opens right part of the Forgula Wall
Key 6044

Silver_Key.gif

In a box guarded by 3 Necromancers
on the way to the Lich Hell
Provides a small shortcut to the Lich Hell
Key 6128

Silver_Key.gif

On a hill located on the Isle of the Undead Opens Necromantica Tomb on the Isle of the Undead
Key 6320

Golden_Key.gif

Top of the tower in Tar Priests Castle Opens doors leading to the Catacombs
Key 6322

Silver_Key.gif

In the hidden coffin on the way
to the Catacombs
Provides access to the tower
where you open the hole to Catacombs.