Difference between revisions of "Gargoyle"

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''250 Hit Points''<br /> ''300 Experience points per kill''<br />
''250 Hit Points''<br /> ''300 Experience points per kill''<br />
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'''Summon/Convince''': --/-- (Illusionable)<br /> '''Abilities''': Melee (0-65), Self-Healing (5-15).<br /> '''Pushable''':[[Image:d.jpg|d.jpg]]<br /> '''Push Objects''':[[Image:10px-Tick.jpg|10px-Tick.jpg]]<br /> '''Walks around''': <span style="color: #ff0000">Fire</span>, <span style="color: #00ffff">Energy</span><br /> '''Est. Max. Damage''': 65 hp per turn<br />  I'''mmune to''': <span style="color: #00ff00">Poison</span>, <span style="color: #008000">Life Drain</span><br /> '''Neutral To:''' <span style="color: #00ffff">Energy</span><br /> '''Sounds''': '''<span style="color: #c68210">"Feel my claws, softskin."; "There is a stone in your shoe!"; "Stone sweet stone."; "Harrrr harrrr!"; "Chhhhhrrrrk!".</span>'''<br /> '''Task''': [[Experience Tasks|Experience Tasks]]<br />
'''Summon/Convince''': --/-- (Illusionable)<br /> '''Abilities''': Melee (0-65), Self-Healing (5-15).<br /> '''Pushable''':[[Image:d.jpg|d.jpg]]]]<br /> '''Push Objects''':[[Image:10px-Tick.jpg|10px-Tick.jpg]]<br /> '''Walks around''': <span style="color: #ff0000">Fire</span>, <span style="color: #00ffff">Energy</span><br /> '''Est. Max. Damage''': 65 hp per turn<br />  I'''mmune to''': <span style="color: #00ff00">Poison</span>, <span style="color: #008000">Life Drain</span><br /> '''Neutral To:''' <span style="color: #00ffff">Energy</span><br /> '''Sounds''': '''<span style="color: #c68210">"Feel my claws, softskin."; "There is a stone in your shoe!"; "Stone sweet stone."; "Harrrr harrrr!"; "Chhhhhrrrrk!".</span>'''<br /> '''Task''': [[Experience Tasks|Experience Tasks]]<br />
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'''Field notes''': Gargoyles run when they have 30 hp or less. They tend to retarget on the player with the highest level around.<br />  Good training monster, but they heal very slowly. It's better to train with two if you can and switch targets when one has low health.<br />
'''Field notes''': Gargoyles run when they have 30 hp or less. They tend to retarget on the player with the highest level around.<br />  Good training monster, but they heal very slowly. It's better to train with two if you can and switch targets when one has low health.<br />

Revision as of 16:16, 20 April 2018

Gargoyle gargoyle.gif


250 Hit Points
300 Experience points per kill


Summon/Convince: --/-- (Illusionable)
Abilities: Melee (0-65), Self-Healing (5-15).
Pushable:d.jpg]]
Push Objects:10px-Tick.jpg
Walks around: Fire, Energy
Est. Max. Damage: 65 hp per turn
Immune to: Poison, Life Drain
Neutral To: Energy
Sounds: "Feel my claws, softskin."; "There is a stone in your shoe!"; "Stone sweet stone."; "Harrrr harrrr!"; "Chhhhhrrrrk!".
Task: Experience Tasks


Field notes: Gargoyles run when they have 30 hp or less. They tend to retarget on the player with the highest level around.
Good training monster, but they heal very slowly. It's better to train with two if you can and switch targets when one has low health.


Location: Yehsha Tombs


Strategy: They are easier than a Cyclops, but rarely come without other creatures. They heal more when they are running, meaning they'll return for the fatal blow.


Loot: 0-30 gp, 0-10 Small Stone, Battle Shield(rare), Morning Star(rare), Club Ring (very rare),Dark Armor (very rare), Steel Helmet(very rare)



Monsters