Difference between revisions of "Gargoyle"

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<div id="content_view" class="wiki" style="display: block">
{{Monster|
=Gargoyle [[Image:gargoyle.gif|gargoyle.gif]]=
name=Gargoyle|
 
image=[[File:Gargoyle.png]]|
----
hp=250 |
''250 Hit Points''<br /> ''300 Experience points per kill''<br />
exp=300|
----
summon=--|
'''Summon/Convince''': --/-- (Illusionable)<br /> '''Abilities''': Melee (0-65), Self-Healing (5-15).<br /> '''Pushable''':[[Image:d.jpg|d.jpg]]]]<br /> '''Push Objects''':[[Image:10px-Tick.jpg|10px-Tick.jpg]]<br /> '''Walks around''': <span style="color: #ff0000">Fire</span>, <span style="color: #00ffff">Energy</span><br /> '''Est. Max. Damage''': 65 hp per turn<br />  I'''mmune to''': <span style="color: #00ff00">Poison</span>, <span style="color: #008000">Life Drain</span><br /> '''Neutral To:''' <span style="color: #00ffff">Energy</span><br /> '''Sounds''': '''<span style="color: #c68210">"Feel my claws, softskin."; "There is a stone in your shoe!"; "Stone sweet stone."; "Harrrr harrrr!"; "Chhhhhrrrrk!".</span>'''<br /> '''Task''': [[Experience Tasks|Experience Tasks]]<br />
convince=--|
----
abilities=Melee (0-65), Self-Healing (5-15).|
'''Field notes''': Gargoyles run when they have 30 hp or less. They tend to retarget on the player with the highest level around.<br /> Good training monster, but they heal very slowly. It's better to train with two if you can and switch targets when one has low health.<br />
pushable=n|
----
push_objects=y|
'''Location''': [[Yehsha Tombs|Yehsha Tombs]]<br />
walks_around=Fire, Energy|
----
immune_to= Poison, Lifedrain|
'''Strategy''': They are easier than a [[Cyclops|Cyclops]], but rarely come without other creatures. They heal more when they are running, meaning they'll return for the fatal blow.<br />
neutral_to=Physical, Energy|
----
task=250 ([[Experience Tasks]])|
'''Loot''': 0-30 gp, 0-10 [[Small Stone|Small Stone]], [[Battle Shield|Battle Shield]](rare), [[Morning Star|Morning Star]](rare), [[Club Ring|Club Ring]] (very rare),[[Dark Armor|Dark Armor]] (very rare), [[Steel Helmet|Steel Helmet]](very rare)<br />
skinnable=[[File:GargoyleWing.png]] [[Gargoyle Wing]] with [[File:Hunter's Knife.png|link=Hunter's Knife]]|
----
est_max_damage= 65 hp per turn|
<br /> <span style="color: #000000">[[Monsters|Monsters]]</span></div>
sounds="HRRRRR!"|
note=Gargoyles run when they have 30 hp or less. They tend to retarget on the player with the highest level around.<br>
Good training monster, but they heal very slowly. It's better to train with two if you can and switch targets when one has low health.<br>
Old sprite: [[File:Gargoyle.gif]]|
location=[[Yehsha Tombs]] ([[Flooded Tomb]] is better to do task), Abukir Mountains, [[Thoris Catacombs]]|
loot=0-30 gp, 0-10 [[Small Stone]], [[Battle Shield]] (rare), [[Morning Star]] (rare), [[Melee Ring]] (very rare), [[Dark Armor]] (very rare), [[Steel Helmet]] (very rare), [[Wolf Tooth Chain]] (very rare)|
}}

Latest revision as of 18:44, 20 March 2024

Gargoyle
Gargoyle.png
Heart.png Hit Points: 250
Xp.png Experience: 300
Summon.png Summon: --
Convince.png Convince: --
Abilities:Melee (0-65), Self-Healing (5-15).
Pushable:
Push Objects:✔️
Est. Max Damage:65 hp per turn
Immune To:Poison, Lifedrain
Neutral To:Physical, Energy
Sounds:"HRRRRR!"
Task:250 (Experience Tasks)
Note:Gargoyles run when they have 30 hp or less. They tend to retarget on the player with the highest level around.

Good training monster, but they heal very slowly. It's better to train with two if you can and switch targets when one has low health.

Old sprite: Gargoyle.gif
Loot:0-30 gp, 0-10 Small Stone, Battle Shield (rare), Morning Star (rare), Melee Ring (very rare), Dark Armor (very rare), Steel Helmet (very rare), Wolf Tooth Chain (very rare)
Skinnable:GargoyleWing.png Gargoyle Wing with Hunter's Knife.png
Location:Yehsha Tombs (Flooded Tomb is better to do task), Abukir Mountains, Thoris Catacombs

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