Difference between revisions of "Goshnir"
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''8000 Hit Points''<br /> ''15000 Experience points per kill''<br /> | ''8000 Hit Points''<br /> ''15000 Experience points per kill''<br /> | ||
---- | ---- | ||
'''Summon/Convince:''' --/--<br /> '''Abilities:''' [[Light Healing|Light Healing]] (0-600), Poison Hit (80-250, very often), summons up to 7(?) [[Banshee|Banshee]], [[Restless Skeleton|Restless Skeleton]], [[Skeleton Archer|Skeleton Archer]]<br /> '''Pushable:'''[[Image:d.jpg|d.jpg | '''Summon/Convince:''' --/--<br /> '''Abilities:''' [[Light Healing|Light Healing]] (0-600), Poison Hit (80-250, very often), summons up to 7(?) [[Banshee|Banshee]], [[Restless Skeleton|Restless Skeleton]], [[Skeleton Archer|Skeleton Archer]]<br /> '''Pushable:'''[[Image:d.jpg|d.jpg]] | ||
---- | ---- | ||
'''Field Notes:''' Weakened state of Necromancer king - Goshnar. He appears rarely at tombs of [[Forgula|Forgula]]<br /> | '''Field Notes:''' Weakened state of Necromancer king - Goshnar. He appears rarely at tombs of [[Forgula|Forgula]]<br /> |
Revision as of 16:17, 20 April 2018
Goshnir
8000 Hit Points
15000 Experience points per kill
Summon/Convince: --/--
Abilities: Light Healing (0-600), Poison Hit (80-250, very often), summons up to 7(?) Banshee, Restless Skeleton, Skeleton Archer
Pushable:
Field Notes: Weakened state of Necromancer king - Goshnar. He appears rarely at tombs of Forgula
Location: Forgula
Strategy: Try to separate Goshnir from his summons. When he's alone just SD him, but take care since he can use poison hit twice per turn.
Loot: 0-256? gp, 1-4 Black Pearl, 1-4 White Pearl,Life Crystal, Poisoned Bow, Boots of Haste, rest unknown
Loot Statistics: Based on 80 kills
Item |
Drop % |
Average Kills for 1 | |
25.00% |
4 | ||
3.75% |
27 | ||
5.00% |
20 | ||
1.25% |
80 | ||
3.75% |
27 |
Average Gold Coins Dropped: 135.35
Average Total Loot Value: 1566 (Life Crystal 600gp)
Monsters