Difference between revisions of "Goshnir"
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m (Text replacement - "Necromancer.gif" to "Necromancer.png") |
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immune_to=Poison, Paralyze, Invisibility| | immune_to=Poison, Paralyze, Invisibility| | ||
neutral_to=Physical, Energy, Fire| | neutral_to=Physical, Energy, Fire| | ||
est_max_damage=+ | est_max_damage=+500 per turn (+1500 with summons)| | ||
sounds="Taste the sweetness of death!" "Your soul will be mine."| | sounds="Taste the sweetness of death!" "Your soul will be mine."| | ||
note=Weakened state of Necromancer king - [[Goshnar]]. He appears rarely at tombs of [[Forgula]].| | note=Weakened state of Necromancer king - [[Goshnar]]. He appears rarely at tombs of [[Forgula]].| |
Revision as of 00:53, 8 April 2019
Hit Points: 8000 Experience: 15000 Summon: -- Convince: -- | |
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Abilities: | Light Healing (0-600), Poison Hit (80-250, very often), summons up to 7(?) Banshee, Restless Skeleton, Skeleton Archer |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | +500 per turn (+1500 with summons) |
Immune To: | Poison, Paralyze, Invisibility |
Neutral To: | Physical, Energy, Fire |
Sounds: | "Taste the sweetness of death!" "Your soul will be mine." |
Task: | 1 (The Lightbringer Faction) |
Note: | Weakened state of Necromancer king - Goshnar. He appears rarely at tombs of Forgula. |
Strategy: | Try to separate Goshnir from his summons. When he's alone just SD him, but take care since he can use poison hit twice per turn. |
Loot: | 0-256? gp, 1-4 Black Pearl, 1-4 White Pearl, Life Crystal, Poisoned Bow, Boots of Haste, rest unknown |
Location: | Forgula, Serpentine tomb |
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