Difference between revisions of "Green Djinn"

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''330 Hit Points''<br /> ''430 Experience points per kill''<br />
''330 Hit Points''<br /> ''430 Experience points per kill''<br />
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'''Summon/Convince''': --/--<br /> '''Abilities''': Melee (0-110), [[Fireball|Fireball]] (45-80), [[Sudden Death|Sudden Death]] (50-105), Electrifies (25 <span class="wiki_link_ext">hp</span>/3 turns, 75 damage total), Heavy Drunkenness, [[Cancel Invisibility|Cancel Invisibility]], turns you into a [[Rat|Rat]].<br /> '''Pushable:[[Image:d.jpg|d.jpg[[Invisibility|Invisibility]], [[Paralyze|Paralyze]], <span style="color: #00ff00">Poison</span>, <span style="color: #ff0000">Fire</span>, <span style="color: #00ffff">Energy</span><br /> '''Neutral To''':Physical<br /> '''Sounds''': '''<span style="color: #d14703">"Good wishes are for fairytales"; "I wish you a merry trip to hell!"; "Muahahahahaha"; </span>''''''<span style="color: #d14703">"Tell me your last wish!"; </span>''''''<span style="color: #d14703">"I grant you a deathwish!".</span>'''<br /> '''Behavior:''' Green Djinns use strong melee when close to their opponents, and Energy Attacks when the opponent is at a distance. A green djinn will never retreat (they fight until death).<br /> '''Task''': [[500 kills|500 kills]]<br />
'''Summon/Convince''': --/--<br /> '''Abilities''': Melee (0-110), [[Fireball|Fireball]] (45-80), [[Sudden Death|Sudden Death]] (50-105), Electrifies (25 <span class="wiki_link_ext">hp</span>/3 turns, 75 damage total), Heavy Drunkenness, [[Cancel Invisibility|Cancel Invisibility]], turns you into a [[Rat|Rat]].<br /> '''Pushable:[[Image:d.jpg|d.jpg]][[Invisibility|Invisibility]], [[Paralyze|Paralyze]], <span style="color: #00ff00">Poison</span>, <span style="color: #ff0000">Fire</span>, <span style="color: #00ffff">Energy</span><br /> '''Neutral To''':Physical<br /> '''Sounds''': '''<span style="color: #d14703">"Good wishes are for fairytales"; "I wish you a merry trip to hell!"; "Muahahahahaha"; </span>''''''<span style="color: #d14703">"Tell me your last wish!"; </span>''''''<span style="color: #d14703">"I grant you a deathwish!".</span>'''<br /> '''Behavior:''' Green Djinns use strong melee when close to their opponents, and Energy Attacks when the opponent is at a distance. A green djinn will never retreat (they fight until death).<br /> '''Task''': [[500 kills|500 kills]]<br />
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'''Field notes''': These Magic <span class="mw-redirect">[[Monsters|Monsters]]</span> are the counterpart of [[Blue Djinn|Blue Djinn]] and a lower rank than [[Efreet|Efreet]]. They can turn you into a [[rat|rat]] and cancel your invisibility.<br />
'''Field notes''': These Magic <span class="mw-redirect">[[Monsters|Monsters]]</span> are the counterpart of [[Blue Djinn|Blue Djinn]] and a lower rank than [[Efreet|Efreet]]. They can turn you into a [[rat|rat]] and cancel your invisibility.<br />

Revision as of 18:36, 20 April 2018

Green Djinngreendjinn.gif


330 Hit Points
430 Experience points per kill


Summon/Convince: --/--
Abilities: Melee (0-110), Fireball (45-80), Sudden Death (50-105), Electrifies (25 hp/3 turns, 75 damage total), Heavy Drunkenness, Cancel Invisibility, turns you into a Rat.
Pushable:d.jpgInvisibility, Paralyze, Poison, Fire, Energy
Neutral To:Physical
Sounds: "Good wishes are for fairytales"; "I wish you a merry trip to hell!"; "Muahahahahaha"; '"Tell me your last wish!"; '"I grant you a deathwish!".
Behavior: Green Djinns use strong melee when close to their opponents, and Energy Attacks when the opponent is at a distance. A green djinn will never retreat (they fight until death).
Task: 500 kills


Field notes: These Magic Monsters are the counterpart of Blue Djinn and a lower rank than Efreet. They can turn you into a rat and cancel your invisibility.


Location: Mal'ouquah, Oasis Tomb, under the Yehsha Library Tomb, Serpentine Tower last floor behind the Magic Wall,


Strategy: It is highly recommended to wear a Dwarven Ring as it can save you a trip back to the Temple! When Djinns make you drunk, it is very hard to control your movements. They can make you very drunk.


Loot: 0-113 gp, Cheese, Grave Flower, Small Oil Lamp (semi-rare), Green Book(semi-rare), 0-4 Small Emerald (rare), Mytstic Turban (very rare).



Monsters