Difference between revisions of "Green Djinn"
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{{Monster| | |||
name=Green Djinn| | |||
= | image=[[File:Green djinn.png]]| | ||
hp=330| | |||
-- | exp=430| | ||
summon=--| | |||
-- | convince=--| | ||
abilities=Melee (0-110), [[Fireball]] (45-80), Sudden Death (50-105), Electrifies (25 hp/3 turns, 75 damage total), Heavy Drunkenness, Cancel Invisibility, turns you into a [[Rat]]| | |||
immune_to=Invisibility, Paralyze, Poison, Fire, Energy| | |||
neutral_to=Physical| | |||
sounds="Good wishes are for fairytales"; "I wish you a merry trip to hell!"; "Muahahahahaha"; '"Tell me your last wish!"; '"I grant you a deathwish!". | |||
note=Green Djinns use strong melee when close to their opponents, and Energy Attacks when the opponent is at a distance. A green djinn will never retreat (they fight until death). These Magic Monsters are the counterpart of Blue Djinn and a lower rank than Efreet. They can turn you into a rat and cancel your invisibility.| | |||
location=Mal'ouquah, Oasis Tomb, under the Yehsha Library Tomb| | |||
task=500 ([[Item Tasks]])| | |||
strategy= It is highly recommended to wear a Dwarven Ring as it can save you a trip back to the Temple! When Djinns make you drunk, it is very hard to control your movements. They can make you very drunk.| | |||
loot=0-113 [[Gold Coin]], [[Cheese]], [[Grave Flower]], [[Small Oil Lamp]] (semi-rare), [[Green Book]] (semi-rare), 0-4 [[Small Emerald]] (rare), [[Mystic Turban]] (very rare).}} | |||
Revision as of 21:16, 30 August 2018
Hit Points: 330 Experience: 430 Summon: -- Convince: -- | |
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Abilities: | Melee (0-110), Fireball (45-80), Sudden Death (50-105), Electrifies (25 hp/3 turns, 75 damage total), Heavy Drunkenness, Cancel Invisibility, turns you into a Rat |
Pushable: | ❌ |
Push Objects: | ❌ |
Est. Max Damage: | ? |
Immune To: | Invisibility, Paralyze, Poison, Fire, Energy |
Neutral To: | Physical |
Sounds: | "Good wishes are for fairytales"; "I wish you a merry trip to hell!"; "Muahahahahaha"; '"Tell me your last wish!"; '"I grant you a deathwish!". note=Green Djinns use strong melee when close to their opponents, and Energy Attacks when the opponent is at a distance. A green djinn will never retreat (they fight until death). These Magic Monsters are the counterpart of Blue Djinn and a lower rank than Efreet. They can turn you into a rat and cancel your invisibility. |
Task: | 500 (Item Tasks) |
Strategy: | It is highly recommended to wear a Dwarven Ring as it can save you a trip back to the Temple! When Djinns make you drunk, it is very hard to control your movements. They can make you very drunk. |
Loot: | 0-113 Gold Coin, Cheese, Grave Flower, Small Oil Lamp (semi-rare), Green Book (semi-rare), 0-4 Small Emerald (rare), Mystic Turban (very rare). |
Location: | Mal'ouquah, Oasis Tomb, under the Yehsha Library Tomb |
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