Difference between revisions of "Green Robe"

From Medivia Online Wiki
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arm=11|
arm=11|
weight=21.0|
weight=21.0|
item_rank={{Attributes|
item_rank={{#tip-text:280| Level 225 required to gain full intelligence/dexterity/strength bonus. }}|
properties=[[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (12)|
pattributes={{Attributes|
name_1=Intellect (50)|
name_1=Intellect (50)|
shard_1=0.35|
shard_1=0.35|
Line 23: Line 25:
small_4=1.44|
small_4=1.44|
large_4=21.73|
large_4=21.73|
}}  {{#tip-text:280| Level 225 required to gain full intelligence/dexterity/strength bonus. }}|
}}  [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (50), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] (2), [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| X% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] (10%), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (14)|
properties=[[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (12)|
pattributes=[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (50), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] (2), [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| X% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] (10%), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (14)|
description=This robe feels very strange.|
description=This robe feels very strange.|
loot_value= Negotiable.|
loot_value= Negotiable.|
dropped_by=[[Nille the Devourer]]|
dropped_by=[[Nille the Devourer]]|
note= Dropped by raid boss, [[Nille the Devourer]].}}
note= Dropped by raid boss, [[Nille the Devourer]].}}

Revision as of 14:14, 6 December 2023

Green Robe
You see a Green Robe (Arm:11). 
It weighs 21.0 oz.
This robe feels very strange.
Item Rank:280
Properties:Intelligence (12)
Possible
Attributes:
 Intellect (50), Presence of Mind (2), Mana Absorb (10%), Intelligence (14)
Arm:11
Description:This robe feels very strange.
Weight:21.0 oz
Dropped by:Nille the Devourer
Buy from:Players only.
Sell to:Players only.
Note:Dropped by raid boss, Nille the Devourer.

Go back to Armors.