Difference between revisions of "Lightbringer Knight"
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convince=--| | convince=--| | ||
est_max_damage=1100+ hp per turn| | est_max_damage=1100+ hp per turn| | ||
abilities=Melee (0-650), Explosion (self) (0-350), Spear (0-150), Light Healing (100-200) | abilities=Melee (0-650), Explosion (self) (0-350), Spear (0-150), Light Healing (100-200), Paralysis| | ||
pushable=n| | pushable=n| | ||
push_objects=y| | push_objects=y| |
Revision as of 12:32, 18 January 2021
Hit Points: 5600 Experience: 7000 Summon: -- Convince: -- | |
---|---|
Abilities: | Melee (0-650), Explosion (self) (0-350), Spear (0-150), Light Healing (100-200), Paralysis |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | 1100+ hp per turn |
Immune To: | Fire |
Neutral To: | Physical, Energy, Poison?, Life Drain? |
Task: | 1500 (Imperial Faction) |
Strategy: | The best way to hunt them is to have a knight of level 200+ block 2-3 while shooters use Explosion Runes to kill them. Rangers can solo them without too much waste at level 200+ using HMM's, but it will take a long time to kill them that way. |
Loot: | 0-100 gp, Knight Armor (semi-rare), Knight Legs (semi-rare), Hellforged Shield (very rare), Swinging Demolisher (very rare), Silver Mace (very rare), Bitter Maris Feast Recipe (very rare) |
Skinnable: | -- |
Location: | Lightbringer's Camps near Garrogat, Arak Lightbringer Camp |
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