Difference between revisions of "Lightbringer Knight"

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immune_to=Fire|
immune_to=Fire|
neutral_to= Physical, Energy, Poison?, Lifedrain?||
neutral_to= Physical, Energy, Ice, Lifedrain?||
task=1500 ([[Imperial Faction]])||
task=1500 ([[Imperial Faction]])||
notes=Not a very good creature to hunt for any purpose other than the task, although they can be good exp for extremely high-level players (still a big waste). |
notes=Not a very good creature to hunt for any purpose other than the task, although they can be good exp for extremely high-level players (still a big waste). |

Revision as of 13:06, 18 December 2022

Lightbringer Knight
Lightbringer Knight Creature.gif
Heart.png Hit Points: 5600
Xp.png Experience: 7000
Summon.png Summon: --
Convince.png Convince: --
Abilities:Melee (0-650), Explosion (self) (0-350), Spear (0-150), Light Healing (100-200), Paralysis
Pushable:
Push Objects:✔️
Est. Max Damage:1100+ hp per turn
Immune To:Fire
Neutral To:Physical, Energy, Ice, Lifedrain?
Task:1500 (Imperial Faction)
Strategy:The best way to hunt them is to have a knight of level 200+ block 2-3 while shooters use Explosion Runes to kill them. Archers can solo them without too much waste at level 200+ using HMM's, but it will take a long time to kill them that way.
Loot:0-100 gp, Knight Armor (semi-rare), Knight Legs (semi-rare), Hellforged Shield (very rare), Swinging Demolisher (very rare), Silver Mace (very rare), Bitter Maris Feast Recipe (very rare)
Skinnable:--
Location:Lightbringer's Camps near Garrogat, Arak Lightbringer Camp

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