Difference between revisions of "Magic Cloak"

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category=Armors|
category=Armors|
arm=12|
arm=12|
enchantable=y|
item_rank={{#tip-text:160| Level 130 required to gain full intelligence/dexterity/strength bonus. }}|
pattributes=<b>[[Attributes#Intelligence|Intelligence]]</b> <small>(+1 Magic Level, mages only)</small>, <b>[[Attributes#Presence_of_Mind|Presence of Mind]]</b> <small>(1 mana per 16 ticks)</small>, <b>[[Attributes#Resistance|Resistance]]</b> <small>[Elements (Fire, Poison, Energy, Ice), 2%]</small>, <b>Mana Absorb</b> <small>(10% chance to absorb 5% of an elemental attack and convert it into mana)</small>, ??? |
properties=[[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (7), 5% [[Properties#Manadrain Resistance|manadrain resistance]]|
pattributes={{Attributes|
name_1=Resistance (Elements, 2%)|
large_1=44.11|
small_1=2.94|
shard_1=0.58|
name_2=Mana Absorb (10%)|
large_2=51.72|
small_2=3.44|
shard_2=0.68|
name_3=Intelligence (8)|
large_3=68.8|
small_3=4.58|
shard_3=0.91|
name_4=Presence of Mind (1)|
large_4=15.0|
small_4=1.0|
shard_4=0.2|
}} &nbsp;[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] [{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%], [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] (10%), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (8), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (1)|
loot_value=Negotiable|
loot_value=Negotiable|
weight=21.0|
weight=21.0|
description=This light cloak is believed to have resistance to mana drain.|
sell_to_mittenhoff=[[Tuggot]] (150,000 gp)|
note=Only obtainable by doing the [[Item Tasks|Dwarf Geomancer Task]].|
description=This light cloak is believed to have resistance to manadrain.|
note=Provides 5% manadrain resistance while worn.<br>
Only obtainable by doing the [[Item Tasks|1000 Dwarf Geomancers Task]].<br>
Old sprites: [[File:Magic cloack.png]] [[File:Magic cloak.gif]]|
}}
}}

Latest revision as of 21:05, 12 April 2024

Magic cloak new.png
You see a Magic Cloak (Arm:12). 
It weighs 21.0 oz.
This light cloak is believed to have resistance to manadrain.
Item Rank:160
Properties:Intelligence (7), 5% manadrain resistance
Possible
Attributes:
 Resistance [Elements, 2%], Mana Absorb (10%), Intelligence (8), Presence of Mind (1)
Arm:12
Description:This light cloak is believed to have resistance to manadrain.
Weight:21.0 oz
Dropped by:None.
Buy from:Players only.
Sell to:
MittenhoffTuggot (150,000 gp)
Note:Provides 5% manadrain resistance while worn.

Only obtainable by doing the 1000 Dwarf Geomancers Task.

Old sprites: Magic cloack.png Magic cloak.gif

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