Difference between revisions of "Necromantic Bloodrobe"

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m (Text replacement - "Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second...)
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small_3=2.77|
small_3=2.77|
shard_3=0.55|
shard_3=0.55|
}}  [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] (1), {LINKED: [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (30) + [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (9)}, [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]|
}}  [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] (1), {LINKED: [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (30) + [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (9)}, [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]|
properties=[[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (8), 10% [[Properties#Lifedrain Resistance|lifedrain resistance]], +10 [[Properties#Health Increase Properties|health]]|
properties=[[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (8), 10% [[Properties#Lifedrain Resistance|lifedrain resistance]], +10 [[Properties#Health Increase Properties|health]]|
loot_value=Negotiable gp|
loot_value=Negotiable gp|
note=Obtainable from [[Necromantica]] and [[Daevok]] reward chests, as well as from [[The Cursed Bloodrealm]] weekly dungeon.}}
note=Obtainable from [[Necromantica]] and [[Daevok]] reward chests, as well as from [[The Cursed Bloodrealm]] weekly dungeon.}}

Revision as of 17:15, 31 March 2024

Necromantic Bloodrobe
You see a Necromantic Bloodrobe (Arm:14). 
It weighs 13.0 oz.
The skulls on the sides of the robe never seem to rest.
Item Rank:180
Properties:Intelligence (8), 10% lifedrain resistance, +10 health
Possible
Attributes:
 Presence of Mind (1), {LINKED: Intellect (30) + Intelligence (9)}, Mana Absorb
Arm:14
Description:The skulls on the sides of the robe never seem to rest.
Weight:13.0 oz
Dropped by:None.
Buy from:Players only.
Sell to:
ArakDraculd (140,000 gp; only after completing mission 1 of the Lightbringer Faction)
Note:Obtainable from Necromantica and Daevok reward chests, as well as from The Cursed Bloodrealm weekly dungeon.

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